09.01.2012, 16:18
pawn Код:
public OnPlayerSpawn(playerid)
{
if(IsPlayerNPC(playerid)) //Checks if the player that just spawned is an NPC.
{
new npcname[MAX_PLAYER_NAME];
GetPlayerName(playerid, npcname, sizeof(npcname)); //Getting the NPC's name.
if(!strcmp(npcname, "Tram_Driver", true)) //Checking if the NPC's name is MyFirstNPC
{
PutPlayerInVehicle(playerid, npctram, 0); //Putting the NPC into the vehicle we created for it.
VehicleEngineOn(npctram);
SetPlayerVirtualWorld(playerid, 0); SetPlayerInterior(playerid, 0);
printf("NPC %s has spawned.", npcname);
}
return 1;
}