09.01.2012, 10:02
I have nothing related on OnPlayerStateChange for that textdraw, but ok.
pawn Код:
public OnPlayerStateChange(playerid,newstate,oldstate)
{
if (newstate == PLAYER_STATE_DRIVER)
{
for (new i=1;i<OrgsCount+1;i++)
{
for (new a=0;a<MAX_ORG_VEHICLES;a++)
{
new vehicleid = GetPlayerVehicleID(playerid);
if (IsVehicleConnected(vehicleid))
{
if (vehicleid == Organization[i][Vehicles][a] && PlayerOrg[playerid] != i)
{
if (DoesOrgExist(GetOrgName(i)))
{
new string[100];
format(string,sizeof(string),"This vehicle belongs to %s. You are not authorized to use it", GetOrgName(i));
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
}
}
}
}
return 1;
}


