firefighter problem
#1

pawn Код:
stock IsPlayerAimingAtFire(playerid, fireid)
{
    new Float:x = fireInfo[fireid][fireX];
    new Float:y = fireInfo[fireid][fireY];
    new Float:z = fireInfo[fireid][fireZ];
    if(!IsPlayerInAnyVehicle(playerid))
    {
        if(IsPlayerAimingAt(playerid, x, y, z-0.75, 1)) return 1;
        if(IsPlayerAimingAt(playerid, x, y, z+0.25, 1)) return 1;
    }
    else
    {
        if(IsPlayerAimingAt(playerid, x, y, z - 3.0, 1)) return 1;
    }
    return 0;
}
does someone have a better code? when im inside a vehicle i can only put out the fire when the firetruck z-angle is same way as a fire. but i want it to put out a fire at any vehicle z-rot (but the player must aim with the water conon at the fire)


Код:
^*^ = fire
|<<o_o<<| = firetruck



Works
^*^      |<<o_o<<| 

Dont work
   ^*^

|<<o_o<<|
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Messages In This Thread
firefighter problem - by Unknown123 - 09.01.2012, 00:53
Re: firefighter problem - by Vortrex - 09.01.2012, 06:54

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