/command and numbers
#3

I'm pretty sure that it goes through the client instead of the server. I don't think you can actually detect when the player types /fpslimit, I may be wrong though. There was a way to detect someone's lag though, look around for that.
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/command and numbers - by (_AcE_) - 05.01.2012, 21:32
Re: /command and numbers - by (_AcE_) - 05.01.2012, 21:46
Re: /command and numbers - by [HiC]TheKiller - 05.01.2012, 21:52

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