05.01.2012, 20:33
Dynamic Object Creator
pawn Code:
public OnPlayerCommandText(playerid, cmdtext[])
{
new cmd[256], idx;
cmd = strtok(cmdtext, idx);
if(strcmp(cmd, "/CreateObject", true) == 0)
{
new tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) return SendClientMessage(playerid, 0xFFFFFFFF, "Usage: {FF0000}/CreateObject [objectid]");
new Float:X,Float:Y,Float:Z,Float:A;
GetPlayerPos(playerid, X,Y,Z);
GetPlayerFacingAngle(playerid, A);
CreateObject(strval(tmp), X,Y,Z,0,0,A);
SendClientMessage(playerid,0xFFFFFFFF, "{33FF33}Object Created!");
return 1;
}
return 0;
}