Saving problem (y_ini)
#7

Quote:
Originally Posted by James Coral
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loooooooooooooooooooooool :P
why you dont to that way? like i did for my server:

pawn Код:
public OnPlayerSpawn(playerid)
{
   GivePlayerMoney(playerid,99999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999):
  SendClientMessage(playerid,COLOR_WHITE,"YOU ARE RITCH MAN");
  return 1;
}
You don't know how much cash will it give the player right? It might go in negative figures.
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Messages In This Thread
Saving problem (y_ini) - by Kolten - 05.01.2012, 06:28
Re: Saving problem (y_ini) - by Max_Coldheart - 05.01.2012, 06:31
Re: Saving problem (y_ini) - by Kolten - 05.01.2012, 06:32
Re: Saving problem (y_ini) - by James Coral - 05.01.2012, 06:34
Re: Saving problem (y_ini) - by Kolten - 05.01.2012, 06:37
Re: Saving problem (y_ini) - by James Coral - 05.01.2012, 06:41
Re: Saving problem (y_ini) - by suhrab_mujeeb - 05.01.2012, 07:56
Re: Saving problem (y_ini) - by Kolten - 05.01.2012, 11:49
Re: Saving problem (y_ini) - by [MG]Dimi - 05.01.2012, 15:16
Re: Saving problem (y_ini) - by [ABK]Antonio - 05.01.2012, 15:21

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