[HELP] Department Chat
#1

Hello my fellow people of San Andreas Multiplayer,

I come to you all with a problem that I seem unable to fix on my own. I hope that someone will be able to help me in solving my somewhat small and annoying problem. The problem that I am having is with the following command: /department or also know as /d, you people that have been with the Police, FBI, Army, EMT, etc., people that have a radio and sometimes have to communicate with other organizations.

For some reason, the /department code that I have doesn't work. Only the gray information will come up when I just type /department. When I try to type something after the /department, nothing comes up and no one else sees what I wrote. Please, someone check my code and tell me if something is wrong with it. Thank you in advance! Game on!

Код:
//----------------------------------[departments]-----------------------------------------------
	if(strcmp(cmd, "/departments", true) == 0 || strcmp(cmd, "/d", true) == 0)
	{
	  if(IsPlayerConnected(playerid))
	  {
			GetPlayerName(playerid, sendername, sizeof(sendername));
			new length = strlen(cmdtext);
			while ((idx < length) && (cmdtext[idx] <= ' '))
			{
				idx++;
			}
			new offset = idx;
			new result[64];
			while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
			{
				result[idx - offset] = cmdtext[idx];
				idx++;
			}
			result[idx - offset] = EOS;
			if(!strlen(result))
			{
				SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/d)epartments [department chat]");
				return 1;
			}
			if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)
			{
			  if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Chief %s: %s, over. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Captain %s: %s, over. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Lieutenant %s: %s, over. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Sergeant %s: %s, over. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Officer %s: %s, over. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Cadet %s: %s, over. **", sendername, result); }
				else
				{
					format(string, sizeof(string), "** Officer %s: %s, over. **", sendername, result);
				}
				SendTeamMessage(2, COLOR_ALLDEPT, string);
				SendTeamMessage(1, COLOR_ALLDEPT, string);
				printf("%s", string);
				return 1;
			}
			else if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
			{
			  if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "****** General %s: %s, over. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "***** Lieutenant %s: %s, over. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "**** Captain %s: %s, over. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "*** Major %s: %s, over. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Sergeant %s: %s, over. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "* Private %s: %s, over. **", sendername, result); }
				else
				{
					format(string, sizeof(string), "** Private %s: %s, over. **", sendername, result);
				}
				SendTeamMessage(2, COLOR_ALLDEPT, string);
				SendTeamMessage(1, COLOR_ALLDEPT, string);
				printf("%s", string);
				return 1;
			}
			else if(PlayerInfo[playerid][pJob]==11)
			{
				format(string, sizeof(string), "** EMT %s: %s, over. **", sendername, result);
				SendTeamMessage(2, COLOR_ALLDEPT, string);
				SendTeamMessage(1, COLOR_ALLDEPT, string);
				printf("%s", string);
				return 1;
			}
			else
			{
				SendClientMessage(playerid, COLOR_GRAD2, " You're not part of a Team!");
				return 1;
			}
		}
		return 1;
	}
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Messages In This Thread
[HELP] Department Chat - by jbtech - 13.10.2008, 05:34
Re: [HELP] Department Chat - by jbtech - 14.10.2008, 00:32
Re: [HELP] Department Chat - by ferriswheel - 14.10.2008, 06:17
Re: [HELP] Department Chat - by vection - 14.10.2008, 07:33
Re: [HELP] Department Chat - by jbtech - 20.10.2008, 03:26
Re: [HELP] Department Chat - by zhemphyr - 07.02.2009, 16:05
Re: [HELP] Department Chat - by Masj - 07.02.2009, 17:22
Re: [HELP] Department Chat - by zhemphyr - 08.02.2009, 04:05
Re: [HELP] Department Chat - by zhemphyr - 08.02.2009, 05:02
Re: [HELP] Department Chat - by zhemphyr - 09.02.2009, 02:35

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