03.01.2012, 12:49
pawn Код:
stock GetWeaponSlot(weapon)
{
new slot;
switch (weapon)
{
case 0: slot = 0;
case 1: slot = 0;
case 2: slot = 1;
case 3: slot = 1;
case 4: slot = 1;
case 5: slot = 1;
case 6: slot = 1;
case 7: slot = 1;
case 8: slot = 1;
case 9: slot = 1;
case 22: slot = 2;
case 23: slot = 2;
case 24: slot = 2;
case 25: slot = 3;
case 26: slot = 3;
case 27: slot = 3;
case 28: slot = 4;
case 29: slot = 4;
case 32: slot = 4;
case 30: slot = 5;
case 31: slot = 5;
case 33: slot = 6;
case 34: slot = 6;
case 35: slot = 7;
case 36: slot = 7;
case 37: slot = 7;
case 38: slot = 7;
case 16: slot = 8;
case 17: slot = 8;
case 18: slot = 8;
case 39: slot = 8;
case 41: slot = 9;
case 42: slot = 9;
case 43: slot = 9;
case 10: slot = 10;
case 11: slot = 10;
case 12: slot = 10;
case 13: slot = 10;
case 14: slot = 10;
case 15: slot = 10;
case 44: slot = 11;
case 45: slot = 11;
case 46: slot = 11;
case 40: slot = 12;
}
return slot;
}