Working ZCMD /invite
#4

I only changed this line
pawn Code:
if(id == INVALID_PLAYER_ID)
With your code, it says that if id is Invalid Player continue.
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Messages In This Thread
Working ZCMD /invite - by No Fear - 03.01.2012, 08:11
Re: Working ZCMD /invite - by Konstantinos - 03.01.2012, 08:25
Re: Working ZCMD /invite - by No Fear - 03.01.2012, 08:49
Re: Working ZCMD /invite - by Konstantinos - 03.01.2012, 08:52
Re: Working ZCMD /invite - by No Fear - 03.01.2012, 08:53
Re: Working ZCMD /invite - by No Fear - 03.01.2012, 10:19
Re: Working ZCMD /invite - by CaHbKo - 03.01.2012, 10:37

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