02.01.2012, 01:33
Code:
C:\Users\AztecasGamerzzz\Desktop\GOod Servers\TRRP v1.0\gamemodes\trrp.pwn(28058) : warning 219: local variable "idcar" shadows a variable at a preceding level C:\Users\AztecasGamerzzz\Desktop\GOod Servers\TRRP v1.0\gamemodes\trrp.pwn(54912) : warning 217: loose indentation C:\Users\AztecasGamerzzz\Desktop\GOod Servers\TRRP v1.0\gamemodes\trrp.pwn(54953) : error 017: undefined symbol "GivePlayerAdminGun" C:\Users\AztecasGamerzzz\Desktop\GOod Servers\TRRP v1.0\gamemodes\trrp.pwn(54962) : warning 217: loose indentation C:\Users\AztecasGamerzzz\Desktop\GOod Servers\TRRP v1.0\gamemodes\trrp.pwn(55002) : error 017: undefined symbol "GivePlayerWeaponAll" C:\Users\AztecasGamerzzz\Desktop\GOod Servers\TRRP v1.0\gamemodes\trrp.pwn(55003) : error 017: undefined symbol "GivePlayerWeaponAll" C:\Users\AztecasGamerzzz\Desktop\GOod Servers\TRRP v1.0\gamemodes\trrp.pwn(55004) : error 017: undefined symbol "GivePlayerWeaponAll" C:\Users\AztecasGamerzzz\Desktop\GOod Servers\TRRP v1.0\gamemodes\trrp.pwn(55005) : error 017: undefined symbol "GivePlayerWeaponAll" C:\Users\AztecasGamerzzz\Desktop\GOod Servers\TRRP v1.0\gamemodes\trrp.pwn(55006) : error 017: undefined symbol "GivePlayerWeaponAll" C:\Users\AztecasGamerzzz\Desktop\GOod Servers\TRRP v1.0\gamemodes\trrp.pwn(55007) : error 017: undefined symbol "GivePlayerWeaponAll" C:\Users\AztecasGamerzzz\Desktop\GOod Servers\TRRP v1.0\gamemodes\trrp.pwn(55008) : error 017: undefined symbol "GivePlayerWeaponAll" C:\Users\AztecasGamerzzz\Desktop\GOod Servers\TRRP v1.0\gamemodes\trrp.pwn(55009) : error 017: undefined symbol "GivePlayerWeaponAll" C:\Users\AztecasGamerzzz\Desktop\GOod Servers\TRRP v1.0\gamemodes\trrp.pwn(55023) : error 017: undefined symbol "GivePlayerWeaponAll" C:\Users\AztecasGamerzzz\Desktop\GOod Servers\TRRP v1.0\gamemodes\trrp.pwn(55024) : error 017: undefined symbol "GivePlayerWeaponAll" C:\Users\AztecasGamerzzz\Desktop\GOod Servers\TRRP v1.0\gamemodes\trrp.pwn(55025) : error 017: undefined symbol "GivePlayerWeaponAll" C:\Users\AztecasGamerzzz\Desktop\GOod Servers\TRRP v1.0\gamemodes\trrp.pwn(55039) : error 017: undefined symbol "GivePlayerWeaponAll" C:\Users\AztecasGamerzzz\Desktop\GOod Servers\TRRP v1.0\gamemodes\trrp.pwn(55040) : error 017: undefined symbol "GivePlayerWeaponAll" C:\Users\AztecasGamerzzz\Desktop\GOod Servers\TRRP v1.0\gamemodes\trrp.pwn(55041) : error 017: undefined symbol "GivePlayerWeaponAll" C:\Users\AztecasGamerzzz\Desktop\GOod Servers\TRRP v1.0\gamemodes\trrp.pwn(55054) : error 017: undefined symbol "GivePlayerWeaponAll" C:\Users\AztecasGamerzzz\Desktop\GOod Servers\TRRP v1.0\gamemodes\trrp.pwn(55055) : error 017: undefined symbol "GivePlayerWeaponAll" C:\Users\AztecasGamerzzz\Desktop\GOod Servers\TRRP v1.0\gamemodes\trrp.pwn(55068) : error 017: undefined symbol "GivePlayerWeaponAll" C:\Users\AztecasGamerzzz\Desktop\GOod Servers\TRRP v1.0\gamemodes\trrp.pwn(55069) : error 017: undefined symbol "GivePlayerWeaponAll" C:\Users\AztecasGamerzzz\Desktop\GOod Servers\TRRP v1.0\gamemodes\trrp.pwn(55083) : error 017: undefined symbol "GivePlayerWeaponAll" C:\Users\AztecasGamerzzz\Desktop\GOod Servers\TRRP v1.0\gamemodes\trrp.pwn(55084) : error 017: undefined symbol "GivePlayerWeaponAll" C:\Users\AztecasGamerzzz\Desktop\GOod Servers\TRRP v1.0\gamemodes\trrp.pwn(55085) : error 017: undefined symbol "GivePlayerWeaponAll" C:\Users\AztecasGamerzzz\Desktop\GOod Servers\TRRP v1.0\gamemodes\trrp.pwn(55100) : error 017: undefined symbol "GivePlayerWeaponAll" C:\Users\AztecasGamerzzz\Desktop\GOod Servers\TRRP v1.0\gamemodes\trrp.pwn(55101) : error 017: undefined symbol "GivePlayerWeaponAll" C:\Users\AztecasGamerzzz\Desktop\GOod Servers\TRRP v1.0\gamemodes\trrp.pwn(55102) : error 017: undefined symbol "GivePlayerWeaponAll" C:\Users\AztecasGamerzzz\Desktop\GOod Servers\TRRP v1.0\gamemodes\trrp.pwn(55103) : error 017: undefined symbol "GivePlayerWeaponAll" Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 26 Errors.
pawn Code:
if(strcmp(cmd, "/givegun", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pAdmin] < 4)
{
SendClientMessage(playerid, COLOR_GRAD1, " You are not authorized to use that command !");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "USAGE: /givegun [playerid/PartOfName] [weaponid]");
return 1;
}
new playa;
new gun;
playa = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
gun = strvalEx(tmp);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GREEN,"_______________________________________");
SendClientMessage(playerid, COLOR_GRAD1, "1: Brass Knuckles 2: Golf Club 3: Nite Stick 4: Knife 5: Baseball Bat 6: Shovel 7: Pool Cue 8: Katana 9: Chainsaw");
SendClientMessage(playerid, COLOR_GRAD2, "10: Purple Dildo 11: Small White Vibrator 12: Large White Vibrator 13: Silver Vibrator 14: Flowers 15: Cane 16: Frag Grenade");
SendClientMessage(playerid, COLOR_GRAD3, "17: Tear Gas 18: Molotov Cocktail 19: Vehicle Missile 20: Hydra Flare 21: Jetpack 22: 9mm 23: Silenced 9mm 24: Deagle");
SendClientMessage(playerid, COLOR_GRAD4, "26: Sawnoff Shotgun 27: Combat Shotgun 28: Micro SMG (Mac 10) 29: SMG (MP5) 30: AK-47 31: M4 32: Tec9 33: Country Rifle");
SendClientMessage(playerid, COLOR_GRAD5, "25: Shotgun 34: Sniper Rifle 35: Rocket Launcher 36: HS Rocket Launcher 37: Flamethrower 38: Minigun 39: Satchel Charge");
SendClientMessage(playerid, COLOR_GRAD6, "40: Detonator 41: Spraycan 42: Fire Extinguisher 43: Camera 44: Nightvision Goggles 45: Infared Goggles 46: Parachute");
SendClientMessage(playerid, COLOR_GREEN,"_______________________________________");
return 1;
}
if(gun < 1||gun > 46) { SendClientMessage(playerid, COLOR_GRAD1, " Invalid weaponid !"); return 1; }
if(IsPlayerConnected(playa))
{
if(gun == 21)
{
SetPlayerSpecialAction(playa,SPECIAL_ACTION_USEJETPACK);
}
else
{
GivePlayerAdminGun(playa, gun);
}
GetPlayerName(playa, giveplayer, sizeof(giveplayer));
format(string, sizeof(string), " You have given gun %d to %s!", gun,giveplayer);
SendClientMessage(playerid, COLOR_GREY, string);
}
}
return 1;
}
if(strcmp(cmd, "/givegunall", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pAdmin] < 4)
{
SendClientMessage(playerid, COLOR_GRAD1, " You are not authorized to use that command !");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "USAGE: /givegunall [type] [number]");
SendClientMessage(playerid, COLOR_GRAD1, "1: Meelee");
SendClientMessage(playerid, COLOR_GRAD1, "2: Pistols");
SendClientMessage(playerid, COLOR_GRAD2, "3: Shotguns");
SendClientMessage(playerid, COLOR_GRAD2, "4: Rifles");
SendClientMessage(playerid, COLOR_GRAD2, "5: Machine Guns");
SendClientMessage(playerid, COLOR_GRAD3, "6: Assault");
SendClientMessage(playerid, COLOR_GRAD3, "7: Heavy Assault");
SendClientMessage(playerid, COLOR_GRAD3, "8: Explosives");
SendClientMessage(playerid, COLOR_GRAD4, "9: Special");
return 1;
}
new type = strvalEx(tmp);
if(type == 1)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "USAGE: /givegunall [type] [number]");
SendClientMessage(playerid, COLOR_GRAD1, "1: Golf Club");
SendClientMessage(playerid, COLOR_GRAD1, "2: Nite Stick");
SendClientMessage(playerid, COLOR_GRAD2, "3: Knife");
SendClientMessage(playerid, COLOR_GRAD2, "4: Baseball Bat");
SendClientMessage(playerid, COLOR_GRAD3, "5: Shovel");
SendClientMessage(playerid, COLOR_GRAD3, "6: Pool Cue");
SendClientMessage(playerid, COLOR_GRAD4, "7: Katana");
SendClientMessage(playerid, COLOR_GRAD4, "8: Cane");
return 1;
}
new number = strvalEx(tmp);
if(number == 1) { GivePlayerWeaponAll(2, 999999); }
else if(number == 2) { GivePlayerWeaponAll(3, 999999); }
else if(number == 3) { GivePlayerWeaponAll(4, 999999); }
else if(number == 4) { GivePlayerWeaponAll(5, 999999); }
else if(number == 5) { GivePlayerWeaponAll(6, 999999); }
else if(number == 6) { GivePlayerWeaponAll(7, 999999); }
else if(number == 7) { GivePlayerWeaponAll(8, 999999); }
else if(number == 8) { GivePlayerWeaponAll(15, 999999); }
else { return 0; }
}
if(type == 2)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "USAGE: /givegunall [type] [number]");
SendClientMessage(playerid, COLOR_GRAD1, "1: Silenced Pistol");
SendClientMessage(playerid, COLOR_GRAD1, "2: Duel Pistols");
SendClientMessage(playerid, COLOR_GRAD2, "3: Desert Eagle");
return 1;
}
new number = strvalEx(tmp);
if(number == 1) { GivePlayerWeaponAll(23, 999999); }
else if(number == 2) { GivePlayerWeaponAll(22, 999999); }
else if(number == 3) { GivePlayerWeaponAll(24, 999999); }
else { return 0; }
}
if(type == 3)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "USAGE: /givegunall [type] [number]");
SendClientMessage(playerid, COLOR_GRAD1, "1: Shotgun");
SendClientMessage(playerid, COLOR_GRAD1, "2: SPAS12");
SendClientMessage(playerid, COLOR_GRAD2, "3: Sawnoff Shotgun");
return 1;
}
new number = strvalEx(tmp);
if(number == 1) { GivePlayerWeaponAll(25, 999999); }
else if(number == 2) { GivePlayerWeaponAll(27, 999999); }
else if(number == 3) { GivePlayerWeaponAll(26, 999999); }
else { return 0; }
}
if(type == 4)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "USAGE: /givegunall [type] [number]");
SendClientMessage(playerid, COLOR_GRAD1, "1: Country Rifle");
SendClientMessage(playerid, COLOR_GRAD1, "2: Sniper Rifle");
return 1;
}
new number = strvalEx(tmp);
if(number == 1) {GivePlayerWeaponAll(33, 999999); }
else if(number == 2) { GivePlayerWeaponAll(34, 999999); }
else { return 0; }
}
if(type == 5)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "USAGE: /givegunall [type] [number]");
SendClientMessage(playerid, COLOR_GRAD1, "1: Micro SMG");
SendClientMessage(playerid, COLOR_GRAD1, "2: Tec9");
return 1;
}
new number = strvalEx(tmp);
if(number == 1) { GivePlayerWeaponAll(28, 999999); }
else if(number == 2) { GivePlayerWeaponAll(32, 999999); }
else { return 0; }
}
if(type == 6)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "USAGE: /givegunall [type] [number]");
SendClientMessage(playerid, COLOR_GRAD1, "1: MP5");
SendClientMessage(playerid, COLOR_GRAD1, "2: AK47");
SendClientMessage(playerid, COLOR_GRAD2, "3: M4");
return 1;
}
new number = strvalEx(tmp);
if(number == 1) { GivePlayerWeaponAll(29, 999999); }
else if(number == 2) { GivePlayerWeaponAll(30, 999999); }
else if(number == 3) { GivePlayerWeaponAll(31, 999999); }
else { return 0; }
}
if(type == 7)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "USAGE: /givegunall [type] [number]");
SendClientMessage(playerid, COLOR_GRAD1, "1: Rocket Launcher");
SendClientMessage(playerid, COLOR_GRAD1, "2: HS Rocket Launcher");
SendClientMessage(playerid, COLOR_GRAD2, "3: Flamethrower");
SendClientMessage(playerid, COLOR_GRAD2, "4: Minigun");
return 1;
}
new number = strvalEx(tmp);
if(number == 1) { GivePlayerWeaponAll(35, 999999); }
else if(number == 2) { GivePlayerWeaponAll(36, 999999); }
else if(number == 3) { GivePlayerWeaponAll(37, 999999); }
else if(number == 4) { GivePlayerWeaponAll(38, 999999); }
else { return 0; }
}
if(type == 8)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "USAGE: /givegunall [type] [number]");
SendClientMessage(playerid, COLOR_GRAD1, "1: Molotovs");
SendClientMessage(playerid, COLOR_GRAD1, "2: Grenades");
SendClientMessage(playerid, COLOR_GRAD2, "3: Tear Gas");
return 1;
}
new number = strvalEx(tmp);
if(number == 1) { GivePlayerWeaponAll(18, 999999); }
else if(number == 2) { GivePlayerWeaponAll(16, 999999); }
else if(number == 3) { GivePlayerWeaponAll(17, 999999); }
else { return 0; }
}
if(type == 9)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "USAGE: /givegunall [type] [number]");
SendClientMessage(playerid, COLOR_GRAD1, "1: Spraycan");
SendClientMessage(playerid, COLOR_GRAD2, "2: Fire Extinguisher");
SendClientMessage(playerid, COLOR_GRAD2, "3: Nightvision");
SendClientMessage(playerid, COLOR_GRAD3, "4: Infrared");
SendClientMessage(playerid, COLOR_GRAD3, "5: Flowers");
SendClientMessage(playerid, COLOR_GRAD4, "6: Brass Knuckles");
SendClientMessage(playerid, COLOR_GRAD4, "7: Parachute");
return 1;
}
new number = strvalEx(tmp);
if(number == 1) { GivePlayerWeaponAll(41, 999999); }
else if(number == 2) { GivePlayerWeaponAll(42, 999999); }
else if(number == 3) { GivePlayerWeaponAll(44, 999999); }
else if(number == 4) { GivePlayerWeaponAll(45, 999999); }
else if(number == 5) { GivePlayerWeaponAll(14, 999999); }
else if(number == 6) { GivePlayerWeaponAll(1, 999999); }
else if(number == 7) { GivePlayerWeaponAll(46, 999999); }
else { return 0; }
}
if(type == 10)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "USAGE: /givegunall [type] [number]");
SendClientMessage(playerid, COLOR_GRAD1, "1: Purple Dildo");
SendClientMessage(playerid, COLOR_GRAD1, "2: Small White Vibrator");
SendClientMessage(playerid, COLOR_GRAD2, "3: Large White Vibrator");
SendClientMessage(playerid, COLOR_GRAD2, "4: Silver Vibrator");
SendClientMessage(playerid, COLOR_GRAD3, "5: Satchel Charge");
SendClientMessage(playerid, COLOR_GRAD3, "6: Detonator");
SendClientMessage(playerid, COLOR_GRAD4, "7: Fake Pistol");
return 1;
}
new number = strvalEx(tmp);
if(number == 1) { GivePlayerWeaponAll(10, 999999); }
else if(number == 2) { GivePlayerWeaponAll(11, 999999); }
else if(number == 3) { GivePlayerWeaponAll(12, 999999); }
else if(number == 4) { GivePlayerWeaponAll(13, 999999); }
else if(number == 5) { GivePlayerWeaponAll(39, 999999); }
else if(number == 6) { GivePlayerWeaponAll(40, 999999); }
else if(number == 7) { GivePlayerWeaponAll(47, 999999); }
else { return 0; }
}
}
return 1;
}