31.12.2011, 13:56
Quote:
Thank you mate this worked.
For all other who got: error 017: undefined symbol "ProxDetector" This code worked for me: ProxDetector(Float:radi, playerid, caststr[],col1,col2,col3,col4,col5) { new Float:PlayerPos[3]; GetPlayerPos(playerid, PlayerPos[0], PlayerPos[1], PlayerPos[2]); for(new giveplayerid;giveplayerid!=MAX_PLAYERS;giveplayeri d++) { if(!IsPlayerConnected(giveplayerid)) continue; if(IsPlayerInRangeOfPoint(giveplayerid, floatdiv(radi,16), PlayerPos[0], PlayerPos[1], PlayerPos[2])) SendClientMessage(giveplayerid, col1, caststr); else if(IsPlayerInRangeOfPoint(giveplayerid, floatdiv(radi,,PlayerPos[0], PlayerPos[1], PlayerPos[2])) SendClientMessage(giveplayerid, col2, caststr); else if(IsPlayerInRangeOfPoint(giveplayerid, floatdiv(radi,4), PlayerPos[0], PlayerPos[1], PlayerPos[2])) SendClientMessage(giveplayerid, col3, caststr); else if(IsPlayerInRangeOfPoint(giveplayerid, floatdiv(radi,2), PlayerPos[0], PlayerPos[1], PlayerPos[2])) SendClientMessage(giveplayerid, col4, caststr); else if(IsPlayerInRangeOfPoint(giveplayerid, radi, PlayerPos[0], PlayerPos[1], PlayerPos[2])) SendClientMessage(giveplayerid, col5, caststr); } return true; } |
pawn Code:
stock ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5)
{
if(IsPlayerConnected(playerid))
{
new Float:posx, Float:posy, Float:posz;
new Float:oldposx, Float:oldposy, Float:oldposz;
new Float:tempposx, Float:tempposy, Float:tempposz;
new invehicle[MAX_PLAYERS];
new virtualworld = GetPlayerVirtualWorld(playerid);
new interior = GetPlayerInterior(playerid);
new vehicleid = GetPlayerVehicleID(playerid);
new ivehicleid;
if(vehicleid)
{
GetVehiclePos(vehicleid,oldposx,oldposy,oldposz);
}
else
{
GetPlayerPos(playerid, oldposx, oldposy, oldposz);
vehicleid = GetPlayerVehicleID(playerid);
}
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(!BigEar[i])
{
if(GetPlayerVirtualWorld(i) == virtualworld)
{
if((GetPlayerInterior(i) == interior))
{
if(vehicleid)
{
if(IsPlayerInVehicle(i,vehicleid)) invehicle[i] = 1;
}
if(!invehicle[i])
{
if(IsPlayerInAnyVehicle(i))
{
ivehicleid = GetPlayerVehicleID(i);
GetVehiclePos(ivehicleid,posx,posy,posz);
}
else
{
GetPlayerPos(i,posx,posy,posz);
}
tempposx = (oldposx -posx);
tempposy = (oldposy -posy);
tempposz = (oldposz -posz);
if (((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16))) SendClientMessage(i, col1, string);
else if (((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8))) SendClientMessage(i, col2, string);
else if (((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4))) SendClientMessage(i, col3, string);
else if (((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2))) SendClientMessage(i, col4, string);
else if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi))) SendClientMessage(i, col5, string);
}
else SCM(i, col1, string);
}
}
}
else SendClientMessage(i, col1, string);
}
}
}
return 1;
}