Console Shutdown
#5

Код:
public OnPlayerConnect(playerid)
{	
	gPlayerLogged[playerid] = 0;
	SetPlayerColor(playerid,0xAFAFAFAA);
	ClearChatbox(playerid,30);
	//----------------------------------
	new playername2[MAX_PLAYER_NAME];
	new string2[64];
	new string[128];
	GetPlayerName(playerid, playername2, sizeof(playername2));
	//-----------------------------------------------------------------------------------
	format(string2, sizeof(string2), "BalkanCountryfiles/Users/%s.ini", playername2);
	if (dini_Exists(string2))
	{
		if(dini_Int(string2,"Banovan") == 1)
		{
		
		SendClientMessage(playerid, COLOR_GREY,"{FF0000}Vas Account je iskljucen do daljnjeg!");
		ubanu[playerid] = 1;
		Kick(playerid);
		}
		else
		{
	 		StopAudioStreamForPlayer(playerid);
   			PlayAudioStreamForPlayer(playerid, "http://crowell.typepad.com/squidbag/files/11_bring_me_to_life.mp3");
		gPlayerAccount[playerid] = 1;
		}
	}
	else
	{
	    	StopAudioStreamForPlayer(playerid);
   			PlayAudioStreamForPlayer(playerid, "http://crowell.typepad.com/squidbag/files/11_bring_me_to_life.mp3");
		gPlayerAccount[playerid] = 0;
	}
	//-----------------------------------------------------------------------------------
	if(strfind(playername2,"_",true)==-1 || strfind(playername2,"0",true)!=-1 || strfind(playername2,"1",true)!=-1 || strfind(playername2,"2",true)!=-1 || strfind(playername2,"3",true)!=-1 ||strfind(playername2,"4",true)!=-1 || strfind(playername2,"5",true)!=-1 || strfind(playername2,"6",true)!=-1 || strfind(playername2,"7",true)!=-1 || strfind(playername2,"8",true)!=-1 || strfind(playername2,"9",true)!=-1)
	{
		format(string, sizeof(string),"{FF9700}[BC] Adm| {00C0FF}Igrac %s je kickovan zbog ne-rp imena.",playername2);
		MessageToAdmins(COLOR_GREY,string,1337,999);
		SendClientMessage(playerid, COLOR_GREY,"{FFF500}Balkan Country RolePlay | {FF0000}Vase Ime nije u RolePlay formatu. {FFF500}[Iskljuceni ste]");
		SendClientMessage(playerid, COLOR_GREY,"{FFF500}Ime mora biti u formatu {FF0000}Ime_Prezime.");
		SendClientMessage(playerid, COLOR_GREY,"{FFF500}Ime ne smije sadrzavati brojeve.");
		SendClientMessage(playerid, COLOR_GREY,"{FFF500}Ime ne smije sadrzavati nikakve interpukcijske znakove | {FF0000}( . , - :) itd.");
		Kick(playerid);
		return 1;
	}
	TempBanCheck(playerid);
	NickBanCheck(playerid);
	if(gPlayerAccount[playerid]==0)
	{
		format(string,sizeof(string),"{FF9700}[BC] Adm|{FFF500} Igrac {FF0000}%s (%d){FFF500} se prvi put prikljucio na server.",playername2,playerid);
	}
	else if(gPlayerAccount[playerid]==1)
	{
	    if(dini_Int(string2, "AdminNivo") >= 1)
	    {
			format(string,sizeof(string),"{ff0000}Admin {FFFFFF}%s[%d] | %d {ff0000} se prikljucio na server!", playername2, playerid, dini_Int(string2, "AdminNivo"));
		}
	}
	MessageToAdmins(COLOR_GREY,string,1,999);
	//---------------------------------------------------------------------------------
	PonistiPoslove(playerid);
	DUsjev[playerid][0]=0;
	DUsjev[playerid][1]=0;
	DUsjev[playerid][2]=0;
	//---------------------------------------------------------------------------------
	OnKomObv[playerid] = 0;
	OnChatMonitor[playerid] = 0;
	SpecaIgraca[playerid] = 999;
	//---------------------------------------------------------------------------------
	ZVozilo[playerid]=0;
	Znacka[playerid]=0;
	URazgovoru[playerid]=9999;
	MobChat[playerid]=0;
	InfoCall[playerid]=0;
	UFreeZoni[playerid]=0;
	FreeZonaTim[playerid]=0;
	HireCar[playerid] = 9999;
	IDVar[playerid]=999;
	Cijena[playerid]=0;
	gPlayerConSpawn[playerid] = 0;
	gPlayerFirstSpawn[playerid] = 0;
	gPlayerLogTries[playerid] = 0;
	gLocatedCar[playerid] = 0;
	gTestVoz[playerid] = 0;
	Wanted[playerid] = 0;
	Uhapsen[playerid] = 0;
	Pojacanje[playerid] = 0;
	regcp[playerid] = 0;
	regcp2[playerid] = 0;
	//---------------------------------------------------------------------------------
	BizzEntered[playerid] = 9999;
	StanEntered[playerid] = 9999;
	HouseEntered[playerid] = 9999;
	OrgEntered[playerid] = 9999;
	//---------------------------------------------------------------------------------
	/* LoadPoznanstva(playerid); */
	//-------------------------------------------------------------------------------------
	Intro0[playerid] = TextDrawCreate(1.000000,-4.000000,"a");
Intro1[playerid] = TextDrawCreate(1.000000,90.000000,"_");
Intro2[playerid] = TextDrawCreate(1.000000,367.000000,"_");
Intro3[playerid] = TextDrawCreate(1.000000,366.000000,"_");
Intro4[playerid] = TextDrawCreate(151.000000,36.000000,"_");
Intro5[playerid] = TextDrawCreate(428.000000,28.000000,"_");
Intro6[playerid] = TextDrawCreate(553.000000,426.000000,"Ucitavanje...");
Intro7[playerid] = TextDrawCreate(1.000000,1.000000,"_");
Intro8[playerid] = TextDrawCreate(151.000000,31.000000,"Balkan Country");
Intro9[playerid] = TextDrawCreate(428.000000,27.000000,"RolePlay");
TextDrawUseBox(Intro1[playerid],1);
TextDrawBoxColor(Intro1[playerid],0xffffffcc);
TextDrawTextSize(Intro1[playerid],850.000000,0.000000);
TextDrawUseBox(Intro2[playerid],1);
TextDrawBoxColor(Intro2[playerid],0x00000099);
TextDrawTextSize(Intro2[playerid],1170.000000,0.000000);
TextDrawUseBox(Intro3[playerid],1);
TextDrawBoxColor(Intro3[playerid],0xffffffcc);
TextDrawTextSize(Intro3[playerid],1070.000000,0.000000);
TextDrawUseBox(Intro7[playerid],1);
TextDrawBoxColor(Intro7[playerid],0x00000099);
TextDrawTextSize(Intro7[playerid],960.000000,0.000000);
TextDrawAlignment(Intro0[playerid],0);
TextDrawAlignment(Intro1[playerid],0);
TextDrawAlignment(Intro2[playerid],0);
TextDrawAlignment(Intro3[playerid],0);
TextDrawAlignment(Intro4[playerid],0);
TextDrawAlignment(Intro5[playerid],0);
TextDrawAlignment(Intro6[playerid],0);
TextDrawAlignment(Intro7[playerid],0);
TextDrawAlignment(Intro8[playerid],0);
TextDrawAlignment(Intro9[playerid],0);
TextDrawBackgroundColor(Intro0[playerid],0x000000ff);
TextDrawBackgroundColor(Intro1[playerid],0x000000ff);
TextDrawBackgroundColor(Intro2[playerid],0x000000ff);
TextDrawBackgroundColor(Intro3[playerid],0x000000ff);
TextDrawBackgroundColor(Intro4[playerid],0x000000ff);
TextDrawBackgroundColor(Intro5[playerid],0x000000ff);
TextDrawBackgroundColor(Intro6[playerid],0x000000ff);
TextDrawBackgroundColor(Intro7[playerid],0x000000ff);
TextDrawBackgroundColor(Intro8[playerid],0x000000ff);
TextDrawBackgroundColor(Intro9[playerid],0x000000ff);
TextDrawFont(Intro0[playerid],3);
TextDrawLetterSize(Intro0[playerid],1.000000,12.800003);
TextDrawFont(Intro1[playerid],3);
TextDrawLetterSize(Intro1[playerid],1.000000,-0.500000);
TextDrawFont(Intro2[playerid],3);
TextDrawLetterSize(Intro2[playerid],1.000000,27.000000);
TextDrawFont(Intro3[playerid],3);
TextDrawLetterSize(Intro3[playerid],1.000000,-0.500000);
TextDrawFont(Intro4[playerid],2);
TextDrawLetterSize(Intro4[playerid],1.000000,4.000000);
TextDrawFont(Intro5[playerid],2);
TextDrawLetterSize(Intro5[playerid],0.399999,1.599999);
TextDrawFont(Intro6[playerid],0);
TextDrawLetterSize(Intro6[playerid],0.499999,1.400000);
TextDrawFont(Intro7[playerid],3);
TextDrawLetterSize(Intro7[playerid],1.000000,9.300001);
TextDrawFont(Intro8[playerid],2);
TextDrawLetterSize(Intro8[playerid],1.000000,4.599999);
TextDrawFont(Intro9[playerid],2);
TextDrawLetterSize(Intro9[playerid],0.399999,1.600000);
TextDrawColor(Intro0[playerid],0xffffffff);
TextDrawColor(Intro1[playerid],0xffffffff);
TextDrawColor(Intro2[playerid],0xffffffff);
TextDrawColor(Intro3[playerid],0xffffffff);
TextDrawColor(Intro4[playerid],0xffffffff);
TextDrawColor(Intro5[playerid],0xffffff66);
TextDrawColor(Intro6[playerid],0xffffffff);
TextDrawColor(Intro7[playerid],0xffffffff);
TextDrawColor(Intro8[playerid],0xffffffff);
TextDrawColor(Intro9[playerid],0xffffff66);
TextDrawSetOutline(Intro0[playerid],1);
TextDrawSetOutline(Intro1[playerid],1);
TextDrawSetOutline(Intro2[playerid],1);
TextDrawSetOutline(Intro3[playerid],1);
TextDrawSetOutline(Intro6[playerid],1);
TextDrawSetOutline(Intro7[playerid],1);
TextDrawSetProportional(Intro0[playerid],1);
TextDrawSetProportional(Intro1[playerid],1);
TextDrawSetProportional(Intro2[playerid],1);
TextDrawSetProportional(Intro3[playerid],1);
TextDrawSetProportional(Intro4[playerid],1);
TextDrawSetProportional(Intro5[playerid],1);
TextDrawSetProportional(Intro6[playerid],1);
TextDrawSetProportional(Intro7[playerid],1);
TextDrawSetProportional(Intro8[playerid],1);
TextDrawSetProportional(Intro9[playerid],1);
TextDrawSetShadow(Intro0[playerid],1);
TextDrawSetShadow(Intro1[playerid],1);
TextDrawSetShadow(Intro2[playerid],1);
TextDrawSetShadow(Intro3[playerid],1);
TextDrawSetShadow(Intro4[playerid],1);
TextDrawSetShadow(Intro5[playerid],1);
TextDrawSetShadow(Intro6[playerid],1);
TextDrawSetShadow(Intro7[playerid],1);
TextDrawSetShadow(Intro8[playerid],1);
TextDrawSetShadow(Intro9[playerid],1);
//-----------------------------------------------------------------------------------
	// Prikazivanje Zona organizacija--------------------------------------------------
	GangZoneShowForPlayer(playerid,GrooveZ,0x9ACD32AA);
	// Textdraws-----------------------------------------------------------------------
	//SpeedoMeter v2.1 Kazaljka
	for(new i; i < 3; i++)
    {
		SpeedoTDd[playerid][i] = TextDrawCreate(523.000000,368.000000,"~y~~h~|");
		TextDrawLetterSize(SpeedoTDd[playerid][i],0.499999,1.000000);
		TextDrawFont(SpeedoTDd[playerid][i],3);
		TextDrawSetOutline(SpeedoTDd[playerid][i],1);
		TextDrawSetShadow(SpeedoTDd[playerid][i],1);
		TextDrawSetProportional(SpeedoTDd[playerid][i],1);
	}
	//Guide (Naslov sekcije,sadrzaj)
	PomocTD3[playerid] = TextDrawCreate(15.000000,211.000000," ");
	TextDrawAlignment(PomocTD3[playerid],0);
	TextDrawBackgroundColor(PomocTD3[playerid],0x000000ff);
	TextDrawFont(PomocTD3[playerid],2);
	TextDrawLetterSize(PomocTD3[playerid],0.399999,1.900000);
	TextDrawColor(PomocTD3[playerid],0xffffffff);
	TextDrawSetOutline(PomocTD3[playerid],1);
	TextDrawSetProportional(PomocTD3[playerid],1);
	TextDrawSetShadow(PomocTD3[playerid],1);	
	
	PomocTD5[playerid] = TextDrawCreate(155.000000,163.000000," ");
	TextDrawAlignment(PomocTD5[playerid],0);
	TextDrawBackgroundColor(PomocTD5[playerid],0x000000ff);
	TextDrawFont(PomocTD5[playerid],1);
	TextDrawLetterSize(PomocTD5[playerid],0.299999,1.100000);
	TextDrawColor(PomocTD5[playerid],0xffffffff);
	TextDrawSetProportional(PomocTD5[playerid],1);
	TextDrawSetShadow(PomocTD5[playerid],1);
	
	//Stats Textdraws
	Textdraw3[playerid] = TextDrawCreate(142.000000,355.000000," ");
	TextDrawAlignment(Textdraw3[playerid],0);
	TextDrawBackgroundColor(Textdraw3[playerid],0x000000ff);
	TextDrawFont(Textdraw3[playerid],1);
	TextDrawLetterSize(Textdraw3[playerid],0.399999,1.600000);
	TextDrawColor(Textdraw3[playerid],0xffffffff);
	TextDrawSetOutline(Textdraw3[playerid],1);
	TextDrawSetProportional(Textdraw3[playerid],1);
	TextDrawSetShadow(Textdraw3[playerid],1);
	
	Textdraw220[playerid] = TextDrawCreate(5.000000,140.000000,"~r~Licna~w~ Racun Imovina Dosije Freezona");
	TextDrawUseBox(Textdraw220[playerid],1);
	TextDrawBoxColor(Textdraw220[playerid],0x00000099);
	TextDrawTextSize(Textdraw220[playerid],200.000000,0.000000);
	TextDrawAlignment(Textdraw220[playerid],0);
	TextDrawBackgroundColor(Textdraw220[playerid],0x000000ff);
	TextDrawFont(Textdraw220[playerid],3);
	TextDrawLetterSize(Textdraw220[playerid],0.299999,1.100000);
	TextDrawColor(Textdraw220[playerid],0xffffffff);
	TextDrawSetOutline(Textdraw220[playerid],1);
	TextDrawSetProportional(Textdraw220[playerid],1);
	TextDrawSetShadow(Textdraw220[playerid],1);
	
	Textdraw221[playerid] = TextDrawCreate(5.000000,291.000000," ");
	TextDrawUseBox(Textdraw221[playerid],1);
	TextDrawBoxColor(Textdraw221[playerid],0x00000099);
	TextDrawTextSize(Textdraw221[playerid],200.000000,0.000000);
	TextDrawAlignment(Textdraw221[playerid],0);
	TextDrawBackgroundColor(Textdraw221[playerid],0x000000ff);
	TextDrawFont(Textdraw221[playerid],3);
	TextDrawLetterSize(Textdraw221[playerid],0.399999,1.100000);
	TextDrawColor(Textdraw221[playerid],0xffffffff);
	TextDrawSetOutline(Textdraw221[playerid],1);
	TextDrawSetProportional(Textdraw221[playerid],1);
	TextDrawSetShadow(Textdraw221[playerid],1);
	
	Textdraw222[playerid] = TextDrawCreate(5.000000,158.000000," ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~");
	TextDrawUseBox(Textdraw222[playerid],1);
	TextDrawBoxColor(Textdraw222[playerid],0x00000066);
	TextDrawTextSize(Textdraw222[playerid],200.000000,0.000000);
	TextDrawAlignment(Textdraw222[playerid],0);
	TextDrawBackgroundColor(Textdraw222[playerid],0x000000ff);
	TextDrawFont(Textdraw222[playerid],3);
	TextDrawLetterSize(Textdraw222[playerid],1.000000,1.000000);
	TextDrawColor(Textdraw222[playerid],0xffffffff);
	TextDrawSetOutline(Textdraw222[playerid],1);
	TextDrawSetProportional(Textdraw222[playerid],1);
	TextDrawSetShadow(Textdraw222[playerid],1);
	
	Textdraw223[playerid] = TextDrawCreate(6.000000,159.000000," ");
	TextDrawAlignment(Textdraw223[playerid],0);
	TextDrawBackgroundColor(Textdraw223[playerid],0x000000ff);
	TextDrawFont(Textdraw223[playerid],1);
	TextDrawLetterSize(Textdraw223[playerid],0.299999,1.100000);
	TextDrawColor(Textdraw223[playerid],0xffffffff);
	TextDrawSetOutline(Textdraw223[playerid],0);
	TextDrawSetProportional(Textdraw223[playerid],1);
	TextDrawSetShadow(Textdraw223[playerid],1);
	
	Textdraw224[playerid] = TextDrawCreate(109.000000,159.000000," ");
	TextDrawAlignment(Textdraw224[playerid],0);
	TextDrawBackgroundColor(Textdraw224[playerid],0x000000ff);
	TextDrawFont(Textdraw224[playerid],1);	
	TextDrawLetterSize(Textdraw224[playerid],0.299999,1.100000);
	TextDrawColor(Textdraw224[playerid],0xffffffff);
	TextDrawSetOutline(Textdraw224[playerid],0);
	TextDrawSetProportional(Textdraw224[playerid],1);
	TextDrawSetShadow(Textdraw224[playerid],1);
	
	Textdraw225[playerid] = TextDrawCreate(5.000000,126.000000," ");
	TextDrawAlignment(Textdraw225[playerid],0);
	TextDrawBackgroundColor(Textdraw225[playerid],0x000000ff);
	TextDrawFont(Textdraw225[playerid],3);
	TextDrawLetterSize(Textdraw225[playerid],0.399999,1.000000);
	TextDrawColor(Textdraw225[playerid],0xffffffff);
	TextDrawSetOutline(Textdraw225[playerid],1);
	TextDrawSetProportional(Textdraw225[playerid],1);
	TextDrawSetShadow(Textdraw225[playerid],1);
	
	Textdraw40[playerid] = TextDrawCreate(538.000000,396.000000," "); //gorivo
	TextDrawAlignment(Textdraw40[playerid],0);
	TextDrawBackgroundColor(Textdraw40[playerid],0x000000ff);
	TextDrawFont(Textdraw40[playerid],3);
	TextDrawLetterSize(Textdraw40[playerid],0.399999,1.500000);
	TextDrawColor(Textdraw40[playerid],0xffffffff);
	TextDrawSetOutline(Textdraw40[playerid],1);
	TextDrawSetProportional(Textdraw40[playerid],1);
	TextDrawSetShadow(Textdraw40[playerid],1);
	
	//Novi igrac Ulazni textdraws
	Textdraw990[playerid] = TextDrawCreate(313.000000,1.000000," ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ");
	TextDrawUseBox(Textdraw990[playerid],1);
	TextDrawBoxColor(Textdraw990[playerid],0x000000ff);
	TextDrawTextSize(Textdraw990[playerid],650.000000,0.000000);
	TextDrawAlignment(Textdraw990[playerid],0);
	TextDrawBackgroundColor(Textdraw990[playerid],0x000000ff);
	TextDrawFont(Textdraw990[playerid],3);
	TextDrawLetterSize(Textdraw990[playerid],1.000000,1.000000);
	TextDrawColor(Textdraw990[playerid],0xffffffff);
	TextDrawSetOutline(Textdraw990[playerid],1);
	TextDrawSetProportional(Textdraw990[playerid],1);
	TextDrawSetShadow(Textdraw990[playerid],1);
	
	Textdraw991[playerid] = TextDrawCreate(350.000000,114.000000,"~r~~h~Ba~w~lkan Country");
	TextDrawAlignment(Textdraw991[playerid],0);
	TextDrawBackgroundColor(Textdraw991[playerid],0x000000ff);
	TextDrawFont(Textdraw991[playerid],3);
	TextDrawLetterSize(Textdraw991[playerid],0.699999,1.300000);
	TextDrawColor(Textdraw991[playerid],0xffffffff);
	TextDrawSetProportional(Textdraw991[playerid],1);
	TextDrawSetShadow(Textdraw991[playerid],1);
	
	Textdraw992[playerid] = TextDrawCreate(485.000000,125.000000,"RolePlay");
	TextDrawAlignment(Textdraw992[playerid],0);
	TextDrawBackgroundColor(Textdraw992[playerid],0x000000ff);
	TextDrawFont(Textdraw992[playerid],1);
	TextDrawLetterSize(Textdraw992[playerid],0.299999,1.000000);
	TextDrawColor(Textdraw992[playerid],0x00ffffcc);
	TextDrawSetProportional(Textdraw992[playerid],1);
	TextDrawSetShadow(Textdraw992[playerid],1);
	
	Textdraw993[playerid] = TextDrawCreate(328.000000,78.000000,"      ~w~Dobro dosli na  ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~~y~       zelimo Vam~n~ugodan boravak na serveru");
	TextDrawAlignment(Textdraw993[playerid],1);
	TextDrawBackgroundColor(Textdraw993[playerid],0x000000ff);
	TextDrawFont(Textdraw993[playerid],0);
	TextDrawLetterSize(Textdraw993[playerid],0.699999,1.800000);
	TextDrawColor(Textdraw993[playerid],0xffffffff);	
	TextDrawSetOutline(Textdraw993[playerid],1);
	TextDrawSetProportional(Textdraw993[playerid],1);
	TextDrawSetShadow(Textdraw993[playerid],1);
	
	Textdraw994[playerid] = TextDrawCreate(381.000000,313.000000,"~b~~h~   Zasluge~n~~n~~w~Velid Vrbac~n~Emir Odobasic~n~Muhamed Badnjar");
	TextDrawAlignment(Textdraw994[playerid],0);
	TextDrawBackgroundColor(Textdraw994[playerid],0x000000ff);
	TextDrawFont(Textdraw994[playerid],1);
	TextDrawLetterSize(Textdraw994[playerid],0.499999,1.100000);
	TextDrawColor(Textdraw994[playerid],0xffffffff);
	TextDrawSetOutline(Textdraw994[playerid],1);
	TextDrawSetProportional(Textdraw994[playerid],1);
	TextDrawSetShadow(Textdraw994[playerid],1);
	
	Textdraw995[playerid] = TextDrawCreate(305.000000,1.000000," ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ");
	TextDrawUseBox(Textdraw995[playerid],1);
	TextDrawBoxColor(Textdraw995[playerid],0x000000cc);
	TextDrawTextSize(Textdraw995[playerid],310.000000,0.000000);
	TextDrawAlignment(Textdraw995[playerid],0);
	TextDrawBackgroundColor(Textdraw995[playerid],0x000000ff);	
	TextDrawFont(Textdraw995[playerid],3);
	TextDrawLetterSize(Textdraw995[playerid],1.000000,1.000000);
	TextDrawColor(Textdraw995[playerid],0xffffffff);
	TextDrawSetOutline(Textdraw995[playerid],1);
	TextDrawSetProportional(Textdraw995[playerid],1);
	TextDrawSetShadow(Textdraw995[playerid],1);
	
	Textdraw996[playerid] = TextDrawCreate(296.000000,1.000000," ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ");
	TextDrawUseBox(Textdraw996[playerid],1);
	TextDrawBoxColor(Textdraw996[playerid],0x00000099);
	TextDrawTextSize(Textdraw996[playerid],302.000000,0.000000);
	TextDrawAlignment(Textdraw996[playerid],0);
	TextDrawBackgroundColor(Textdraw996[playerid],0x000000ff);
	TextDrawFont(Textdraw996[playerid],3);
	TextDrawLetterSize(Textdraw996[playerid],1.000000,1.000000);
	TextDrawColor(Textdraw996[playerid],0xffffffff);
	TextDrawSetOutline(Textdraw996[playerid],1);
	TextDrawSetProportional(Textdraw996[playerid],1);
	TextDrawSetShadow(Textdraw996[playerid],1);
	
	Textdraw997[playerid] = TextDrawCreate(280.000000,1.000000," ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ");
	TextDrawUseBox(Textdraw997[playerid],1);
	TextDrawBoxColor(Textdraw997[playerid],0x00000033);
	TextDrawTextSize(Textdraw997[playerid],285.000000,0.000000);
	TextDrawAlignment(Textdraw997[playerid],0);	
	TextDrawBackgroundColor(Textdraw997[playerid],0x000000ff);
	TextDrawFont(Textdraw997[playerid],3);
	TextDrawLetterSize(Textdraw997[playerid],1.000000,1.000000);
	TextDrawColor(Textdraw997[playerid],0xffffffff);
	TextDrawSetOutline(Textdraw997[playerid],1);
	TextDrawSetProportional(Textdraw997[playerid],1);
	TextDrawSetShadow(Textdraw997[playerid],1);
	
	Textdraw998[playerid] = TextDrawCreate(288.000000,1.000000," ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ");
	TextDrawUseBox(Textdraw998[playerid],1);
	TextDrawBoxColor(Textdraw998[playerid],0x00000066);
	TextDrawTextSize(Textdraw998[playerid],293.000000,0.000000);
	TextDrawAlignment(Textdraw998[playerid],0);
	TextDrawBackgroundColor(Textdraw998[playerid],0x000000ff);
	TextDrawFont(Textdraw998[playerid],3);
	TextDrawLetterSize(Textdraw998[playerid],1.000000,1.000000);
	TextDrawColor(Textdraw998[playerid],0xffffffff);
	TextDrawSetOutline(Textdraw998[playerid],1);
	TextDrawSetProportional(Textdraw998[playerid],1);
	TextDrawSetShadow(Textdraw998[playerid],1);
	//Isplata text
	Textdraw4440[playerid] = TextDrawCreate(11.000000,151.000000,"Isplata");
    TextDrawAlignment(Textdraw4440[playerid],0);
    TextDrawBackgroundColor(Textdraw4440[playerid],0x000000ff);
    TextDrawFont(Textdraw4440[playerid],0);
    TextDrawLetterSize(Textdraw4440[playerid],0.499999,1.300000);
    TextDrawColor(Textdraw4440[playerid],0xffffffff);
    TextDrawSetOutline(Textdraw4440[playerid],1);
    TextDrawSetProportional(Textdraw4440[playerid],1);
    TextDrawSetShadow(Textdraw4440[playerid],1);
	
	Textdraw4441[playerid] = TextDrawCreate(11.000000,162.000000," ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ");
    TextDrawUseBox(Textdraw4441[playerid],1);
    TextDrawBoxColor(Textdraw4441[playerid],0x00000066);
    TextDrawTextSize(Textdraw4441[playerid],90.000000,0.000000);
    TextDrawAlignment(Textdraw4441[playerid],0);
    TextDrawBackgroundColor(Textdraw4441[playerid],0x000000ff);
    TextDrawFont(Textdraw4441[playerid],3);
    TextDrawLetterSize(Textdraw4441[playerid],1.000000,1.000000);
    TextDrawColor(Textdraw4441[playerid],0xffffffff);
    TextDrawSetOutline(Textdraw4441[playerid],1);
    TextDrawSetProportional(Textdraw4441[playerid],1);
    TextDrawSetShadow(Textdraw4441[playerid],1);
	
	Textdraw4442[playerid] = TextDrawCreate(13.000000,166.000000," ");
    TextDrawAlignment(Textdraw4442[playerid],0);
    TextDrawBackgroundColor(Textdraw4442[playerid],0x000000ff);
    TextDrawFont(Textdraw4442[playerid],1);
    TextDrawLetterSize(Textdraw4442[playerid],0.299999,1.000000);
    TextDrawColor(Textdraw4442[playerid],0xffffffff);
    TextDrawSetOutline(Textdraw4442[playerid],1);
    TextDrawSetProportional(Textdraw4442[playerid],1);
    TextDrawSetShadow(Textdraw4442[playerid],1);
	
	return 1;
}
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Messages In This Thread
Console Shutdown - by Marusa - 30.12.2011, 15:28
Re: Console Shutdown - by Face9000 - 30.12.2011, 16:28
Re: Console Shutdown - by Marusa - 30.12.2011, 16:38
Re: Console Shutdown - by Face9000 - 30.12.2011, 16:47
Re: Console Shutdown - by Marusa - 30.12.2011, 16:54
Re: Console Shutdown - by Face9000 - 30.12.2011, 16:58
Re: Console Shutdown - by Marusa - 30.12.2011, 17:02
Re: Console Shutdown - by Face9000 - 30.12.2011, 17:07
Re: Console Shutdown - by Marusa - 30.12.2011, 17:08
Re: Console Shutdown - by Marusa - 30.12.2011, 18:44

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