Originally Posted by [O.z]Caroline
oh yes,
pawn Код:
#include <a_samp>
public OnPlayerCommandText(playerid, cmdtext[]) { if(!strcmp(cmdtext, "/attacho", true)) { ShowPlayerDialog(playerid, vmenu, DIALOG_STYLE_LIST, "Object Attacher By: SnG.Scot_MisCuDi", "Cock \nCock1 \nCock2 \nCock3 \nRemove", "Attach", "Cancel"); return 1; } return 0; }
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == vmenu) { if(response) { if(listitem == 0) // Cock { SetPlayerAttachedObject(playerid, 0, 16776, 2, 0.000000, 0.000000, 0.000000, 0.000000, 90.000000, 180.000000, 0.050000, 0.050000, 0.050000); SetPlayerAttachedObject(playerid, 1, 321, 1, -0.200000, 0.349999, -0.150000, 90.000000, 180.000000, 0.000000, 3.000000, 3.000000, 3.000000); } if(listitem == 1) // Cock1 { SetPlayerAttachedObject(playerid, 0, 16776, 2, 0.000000, 0.000000, 0.000000, 0.000000, 90.000000, 180.000000, 0.050000, 0.050000, 0.050000); SetPlayerAttachedObject(playerid, 1, 321, 1, -0.200000, 0.349999, -0.150000, 90.000000, 180.000000, 0.000000, 3.000000, 3.000000, 3.000000); } if(listitem == 2) // Cock2 { SetPlayerAttachedObject(playerid, 0, 16776, 2, 0.000000, 0.000000, 0.000000, 0.000000, 90.000000, 180.000000, 0.050000, 0.050000, 0.050000); SetPlayerAttachedObject(playerid, 1, 321, 1, -0.200000, 0.349999, -0.150000, 90.000000, 180.000000, 0.000000, 3.000000, 3.000000, 3.000000); } if(listitem == 3) // Cock3 { SetPlayerAttachedObject(playerid, 0, 16776, 2, 0.000000, 0.000000, 0.000000, 0.000000, 90.000000, 180.000000, 0.050000, 0.050000, 0.050000); SetPlayerAttachedObject(playerid, 1, 321, 1, -0.200000, 0.349999, -0.150000, 90.000000, 180.000000, 0.000000, 3.000000, 3.000000, 3.000000); } if(listitem == 4) // remove { RemovePlayerAttachedObject(playerid, 0); RemovePlayerAttachedObject(playerid, 1); } } } return 1; }
Use
Код:
if(!strcmp(cmdtext,"/command", true))
// OR
if(strcmp(cmdtext,"/command", true) == 0)
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