27.12.2011, 22:51
You should rewrite the TextDraw engine, because now this is very incorrect.
After a while the textdraws stars "mix".
If you have free time, then you should rewrite it.
Create all "per-player" textdraws in OnFilterScriptInit(), and only update them in CheckStatus() not destroy & create.
Anyway very nice work, I use it!
After a while the textdraws stars "mix".
If you have free time, then you should rewrite it.
Create all "per-player" textdraws in OnFilterScriptInit(), and only update them in CheckStatus() not destroy & create.
Anyway very nice work, I use it!