Originally Posted by blewert
So first off, you'll need to shove them coordinates in a Float array, perhaps with an enum to keep it tidy:
pawn Код:
// .. Enumeration for data for DM teleports. enum DATA_DM_TPS { Float:X, Float:Y, Float:Z, }
// .. Constant array of coordinates for teleports for /dm. stock const Float:aDMTeles[ ][ DATA_DM_TPS ] = { { 2536.0, -1603.0, 18.0 }, { 2641.0, -1621.0, 20.0 }, { 2611.0, -1612.0, 26.0 }, { 2516.0, -1610.0, 22.0 }, { 2511.0, -1620.0, 28.0 }, { 2556.0, -1606.0, 19.0 } };
And then, for the /dm command - put this in OnPlayerCommandText:
pawn Код:
if( !strcmp(cmdtext, "/dm") ) { //If they typed /dm, create a new random variable ranging from 0 to the //size of the array of coordinates. new nRand = random(sizeof aDMTeles); //Set the player's position to one of the random entries within the array. SetPlayerPos( playerid, aDMTeles[nRand][X], aDMTeles[nRand][Y], aDMTeles[nRand][Z] ); //Return true. return 1; }
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