Quote:
Originally Posted by xir
This should be the right stock
pawn Код:
stock GetXYInFrontOfPlayer(playerid, &Float:x2, &Float:y2, Float:distance) // ****** { new Float:a;
GetPlayerPos(playerid, x2, y2, a); GetPlayerFacingAngle(playerid, a);
if(GetPlayerVehicleID(playerid)) { GetVehicleZAngle(GetPlayerVehicleID(playerid), a); }
x2 += (distance * floatsin(-a, degrees)); y2 += (distance * floatcos(-a, degrees)); }
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its the same function lolz... just adding spaces and 1 check >_>
-.-"