help me :(
#1

someone asked about this, and it's not what i made but i want to make a /refund cmd, and i get so many warnings and errors on this.. can ya' help me? this is the script:

PHP код:
if(strcmp(cmd"/refund"true) == 0
    { 
        if(
IsPlayerConnected(playerid)) 
        { 
            if(
PlayerInfo[playerid][pAdmin] < 4
            { 
                
SendClientMessage(playeridCOLOR_GREY,"   You are not authorized to use that command !"); 
                return 
1
            } 
            
tmp strtok(cmdtextidx); 
            if(!
strlen(tmp)) 
            { 
                
SendClientMessage(playeridCOLOR_WHITE"USAGE: /refund [playerid/PartOfName]"); 
                return 
1
            } 
            
giveplayerid ReturnUser(tmp); 
            if(
IsPlayerConnected(giveplayerid)) 
            { 
                if(
giveplayerid != INVALID_PLAYER_ID
                { 
                    
GetPlayerName(giveplayeridgiveplayersizeof(giveplayer)); 
                    
RefundingID[playerid] = giveplayerid
                    
DisplayDialogForPlayer(playerid47); //refund 
                

            } 
        } 
        return 
1
    } 
     
    if(
dialogid == 48//refund 
    

        if(!
IsPlayerConnected(RefundingID[playerid]) || RefundingID[playerid] == INVALID_PLAYER_ID
        { 
            
RefundingID[playerid] = 999RefundingNumber[playerid] = 999
            
SendClientMessage(playeridCOLOR_GREY"   That player is Offline / Invalid ID !"); 
            return 
1
        } 
        if(!
response//cancel 
        

            
RefundingNumber[playerid] = 999
            
DisplayDialogForPlayer(playerid47); //refund 
        

        if(
response
        { 
            if(!
strlen(inputtext)) //no text inputted 
            

                
RefundingNumber[playerid] = 999
                
DisplayDialogForPlayer(playerid47); //refund 
                
return 1
            } 
            new 
sendername[MAX_PLAYER_NAME]; 
            new 
giveplayer[MAX_PLAYER_NAME]; 
            new 
amount
            
amount strval(inputtext); 
            new 
string[128]; 
            new 
yearmonthday
            
getdate(yearmonthday); 
            new 
stat RefundingNumber[playerid]; 
            new 
giveplayerid RefundingID[playerid]; 
            
GetPlayerName(playeridsendernamesizeof(sendername)); 
            
GetPlayerName(giveplayeridgiveplayersizeof(giveplayer)); 
            switch(
stat
            { 
                case 
0//Level 
                

                    
RefundingNumber[playerid] = 999
                    
PlayerInfo[giveplayerid][pLevel] = amount//edit 
                    
format(stringsizeof(string), "* You have set %s's Level to %d."giveplayeramount); //edit 
                    
SendClientMessage(playeridCOLOR_LIGHTBLUEstring); 
                    
format(stringsizeof(string), "* An Admin has set your Level to %d."amount); //edit 
                    
SendClientMessage(giveplayeridCOLOR_LIGHTBLUEstring); 
                    
DisplayDialogForPlayer(playerid47); //refund 
                    
format(stringsizeof(string), "[%d/%d/%d] %s has set %s's Level to %d"daymonthyearsendernamegiveplayeramount); //edit 
                    
StatLog(string); 
                } 
                case 
1//Cash 
                

                    
RefundingNumber[playerid] = 999
                    
PlayerInfo[giveplayerid][pCash] = amount//edit 
                    
format(stringsizeof(string), "* You have set %s's Cash to $%d."giveplayeramount); //edit 
                    
SendClientMessage(playeridCOLOR_LIGHTBLUEstring); 
                    
format(stringsizeof(string), "* An Admin has set your Cash to $%d."amount); //edit 
                    
SendClientMessage(giveplayeridCOLOR_LIGHTBLUEstring); 
                    
DisplayDialogForPlayer(playerid47); //refund 
                    
format(stringsizeof(string), "[%d/%d/%d] %s has set %s's Cash to $%d"daymonthyearsendernamegiveplayeramount); //edit 
                    
StatLog(string); 
                } 
                case 
2//Bank 
                

                    
RefundingNumber[playerid] = 999
                    
PlayerInfo[giveplayerid][pAccount] = amount//edit 
                    
format(stringsizeof(string), "* You have set %s's Bank Account to $%d."giveplayeramount); //edit 
                    
SendClientMessage(playeridCOLOR_LIGHTBLUEstring); 
                    
format(stringsizeof(string), "* An Admin has set your Bank Account to $%d."amount); //edit 
                    
SendClientMessage(giveplayeridCOLOR_LIGHTBLUEstring); 
                    
DisplayDialogForPlayer(playerid47); //refund 
                    
format(stringsizeof(string), "[%d/%d/%d] %s has set %s's Bank Account to $%d"daymonthyearsendernamegiveplayeramount); //edit 
                    
StatLog(string); 
                } 
                case 
3//Materials 
                

                    
RefundingNumber[playerid] = 999
                    
PlayerInfo[giveplayerid][pMats] = amount//edit 
                    
format(stringsizeof(string), "* You have set %s's Materials to %d."giveplayeramount); //edit 
                    
SendClientMessage(playeridCOLOR_LIGHTBLUEstring); 
                    
format(stringsizeof(string), "* An Admin has set your Materials to %d."amount); //edit 
                    
SendClientMessage(giveplayeridCOLOR_LIGHTBLUEstring); 
                    
DisplayDialogForPlayer(playerid47); //refund 
                    
format(stringsizeof(string), "[%d/%d/%d] %s has set %s's Materials to %d"daymonthyearsendernamegiveplayeramount); //edit 
                    
StatLog(string); 
                } 
                case 
4//Crack 
                

                    
RefundingNumber[playerid] = 999
                    
PlayerInfo[giveplayerid][pCrack] = amount//edit 
                    
format(stringsizeof(string), "* You have set %s's Crack to %d."giveplayeramount); //edit 
                    
SendClientMessage(playeridCOLOR_LIGHTBLUEstring); 
                    
format(stringsizeof(string), "* An Admin has set your Crack to %d."amount); //edit 
                    
SendClientMessage(giveplayeridCOLOR_LIGHTBLUEstring); 
                    
DisplayDialogForPlayer(playerid47); //refund 
                    
format(stringsizeof(string), "[%d/%d/%d] %s has set %s's Crack to %d"daymonthyearsendernamegiveplayeramount); //edit 
                    
StatLog(string); 
                } 
                case 
5//Pot 
                

                    
RefundingNumber[playerid] = 999
                    
PlayerInfo[giveplayerid][pPot] = amount//edit 
                    
format(stringsizeof(string), "* You have set %s's Pot to %d."giveplayeramount); //edit 
                    
SendClientMessage(playeridCOLOR_LIGHTBLUEstring); 
                    
format(stringsizeof(string), "* An Admin has set your Pot to %d."amount); //edit 
                    
SendClientMessage(giveplayeridCOLOR_LIGHTBLUEstring); 
                    
DisplayDialogForPlayer(playerid47); //refund 
                    
format(stringsizeof(string), "[%d/%d/%d] %s has set %s's Pot to %d"daymonthyearsendernamegiveplayeramount); //edit 
                    
StatLog(string); 
                } 
                case 
6//Arms Dealer 
                

                    
RefundingNumber[playerid] = 999
                    
// 
                    
new lvl
                    if(
amount == 1) { lvl 0;} 
                    else if(
amount == 2) { lvl 50; } 
                    else if(
amount == 3) { lvl 100; } 
                    else if(
amount == 4) { lvl 200; } 
                    else if(
amount == 5) { lvl 400; } 
                    else { 
SendClientMessage(playeridCOLOR_GREY"   Amount can't be below 0 or above 5 !"); DisplayDialogForPlayer(playerid47); return 1; } //edit 
                    
PlayerInfo[giveplayerid][pArmsSkill] = lvl//edit 
                    // 
                    
format(stringsizeof(string), "* You have set %s's Arms Dealer Level to %d."giveplayeramount); //edit 
                    
SendClientMessage(playeridCOLOR_LIGHTBLUEstring); 
                    
format(stringsizeof(string), "* An Admin has set your Arms Dealer Level to %d."amount); //edit 
                    
SendClientMessage(giveplayeridCOLOR_LIGHTBLUEstring); 
                    
DisplayDialogForPlayer(playerid47); //refund 
                    
format(stringsizeof(string), "[%d/%d/%d] %s has set %s's Arms Dealer Level to %d"daymonthyearsendernamegiveplayeramount); //edit 
                    
StatLog(string); 
                } 
                case 
7//Carjacker 
                

                    
RefundingNumber[playerid] = 999
                    
// 
                    
new lvl
                    if(
amount == 1) { lvl 0;} 
                    else if(
amount == 2) { lvl 50; } 
                    else if(
amount == 3) { lvl 100; } 
                    else if(
amount == 4) { lvl 200; } 
                    else if(
amount == 5) { lvl 400; } 
                    else { 
SendClientMessage(playeridCOLOR_GREY"   Amount can't be below 0 or above 5 !"); DisplayDialogForPlayer(playerid47); return 1; } //edit 
                    
PlayerInfo[giveplayerid][pJackSkill] = lvl//edit 
                    // 
                    
format(stringsizeof(string), "* You have set %s's Car Jacker Level to %d."giveplayeramount); //edit 
                    
SendClientMessage(playeridCOLOR_LIGHTBLUEstring); 
                    
format(stringsizeof(string), "* An Admin has set your Car Jacker Level to %d."amount); //edit 
                    
SendClientMessage(giveplayeridCOLOR_LIGHTBLUEstring); 
                    
DisplayDialogForPlayer(playerid47); //refund 
                    
format(stringsizeof(string), "[%d/%d/%d] %s has set %s's Car Jacker Level to %d"daymonthyearsendernamegiveplayeramount); //edit 
                    
StatLog(string); 
                } 
                case 
8//Detective 
                

                    
RefundingNumber[playerid] = 999
                    
// 
                    
new lvl
                    if(
amount == 1) { lvl 0;} 
                    else if(
amount == 2) { lvl 50; } 
                    else if(
amount == 3) { lvl 100; } 
                    else if(
amount == 4) { lvl 200; } 
                    else if(
amount == 5) { lvl 400; } 
                    else { 
SendClientMessage(playeridCOLOR_GREY"   Amount can't be below 0 or above 5 !"); DisplayDialogForPlayer(playerid47); return 1; } //edit 
                    
PlayerInfo[giveplayerid][pDetSkill] = lvl//edit 
                    // 
                    
format(stringsizeof(string), "* You have set %s's Detective Level to %d."giveplayeramount); //edit 
                    
SendClientMessage(playeridCOLOR_LIGHTBLUEstring); 
                    
format(stringsizeof(string), "* An Admin has set your Detective Level to %d."amount); //edit 
                    
SendClientMessage(giveplayeridCOLOR_LIGHTBLUEstring); 
                    
DisplayDialogForPlayer(playerid47); //refund 
                    
format(stringsizeof(string), "[%d/%d/%d] %s has set %s's Detective Level to %d"daymonthyearsendernamegiveplayeramount); //edit 
                    
StatLog(string); 
                } 
                case 
9//Lawyer 
                

                    
RefundingNumber[playerid] = 999
                    
// 
                    
new lvl
                    if(
amount == 1) { lvl 0;} 
                    else if(
amount == 2) { lvl 50; } 
                    else if(
amount == 3) { lvl 100; } 
                    else if(
amount == 4) { lvl 200; } 
                    else if(
amount == 5) { lvl 400; } 
                    else { 
SendClientMessage(playeridCOLOR_GREY"   Amount can't be below 0 or above 5 !"); DisplayDialogForPlayer(playerid47); return 1; } //edit 
                    
PlayerInfo[giveplayerid][pLawSkill] = lvl//edit 
                    // 
                    
format(stringsizeof(string), "* You have set %s's Lawyer Level to %d."giveplayeramount); //edit 
                    
SendClientMessage(playeridCOLOR_LIGHTBLUEstring); 
                    
format(stringsizeof(string), "* An Admin has set your Lawyer Level to %d."amount); //edit 
                    
SendClientMessage(giveplayeridCOLOR_LIGHTBLUEstring); 
                    
DisplayDialogForPlayer(playerid47); //refund 
                    
format(stringsizeof(string), "[%d/%d/%d] %s has set %s's Lawyer Level to %d"daymonthyearsendernamegiveplayeramount); //edit 
                    
StatLog(string); 
                } 
                case 
10//Mechanic 
                

                    
RefundingNumber[playerid] = 999
                    
// 
                    
new lvl
                    if(
amount == 1) { lvl 0;} 
                    else if(
amount == 2) { lvl 50; } 
                    else if(
amount == 3) { lvl 100; } 
                    else if(
amount == 4) { lvl 200; } 
                    else if(
amount == 5) { lvl 400; } 
                    else { 
SendClientMessage(playeridCOLOR_GREY"   Amount can't be below 0 or above 5 !"); DisplayDialogForPlayer(playerid47); return 1; } //edit 
                    
PlayerInfo[giveplayerid][pMechSkill] = lvl//edit 
                    // 
                    
format(stringsizeof(string), "* You have set %s's Mechanic Level to %d."giveplayeramount); //edit 
                    
SendClientMessage(playeridCOLOR_LIGHTBLUEstring); 
                    
format(stringsizeof(string), "* An Admin has set your Mechanic Level to %d."amount); //edit 
                    
SendClientMessage(giveplayeridCOLOR_LIGHTBLUEstring); 
                    
DisplayDialogForPlayer(playerid47); //refund 
                    
format(stringsizeof(string), "[%d/%d/%d] %s has set %s's Mechanic Level to %d"daymonthyearsendernamegiveplayeramount); //edit 
                    
StatLog(string); 
                } 
                case 
11//Drug Dealer 
                

                    
RefundingNumber[playerid] = 999
                    
// 
                    
new lvl
                    if(
amount == 1) { lvl 0;} 
                    else if(
amount == 2) { lvl 50; } 
                    else if(
amount == 3) { lvl 100; } 
                    else if(
amount == 4) { lvl 200; } 
                    else if(
amount == 5) { lvl 400; } 
                    else { 
SendClientMessage(playeridCOLOR_GREY"   Amount can't be below 0 or above 5 !"); DisplayDialogForPlayer(playerid47); return 1; } //edit 
                    
PlayerInfo[giveplayerid][pDrugsSkill] = lvl//edit 
                    // 
                    
PlayerInfo[giveplayerid][pDrugsSkill] = amount//edit 
                    
format(stringsizeof(string), "* You have set %s's Drug Dealer Level to %d."giveplayeramount); //edit 
                    
SendClientMessage(playeridCOLOR_LIGHTBLUEstring); 
                    
format(stringsizeof(string), "* An Admin has set your Drug Dealer Level to %d."amount); //edit 
                    
SendClientMessage(giveplayeridCOLOR_LIGHTBLUEstring); 
                    
DisplayDialogForPlayer(playerid47); //refund 
                    
format(stringsizeof(string), "[%d/%d/%d] %s has set %s's Drug Dealer Level to %d"daymonthyearsendernamegiveplayeramount); //edit 
                    
StatLog(string); 
                } 
                case 
12//Sex 
                

                    
RefundingNumber[playerid] = 999
                    
// 
                    
new lvl
                    if(
amount == 1) { lvl 0;} 
                    else if(
amount == 2) { lvl 50; } 
                    else if(
amount == 3) { lvl 100; } 
                    else if(
amount == 4) { lvl 200; } 
                    else if(
amount == 5) { lvl 400; } 
                    else { 
SendClientMessage(playeridCOLOR_GREY"   Amount can't be below 0 or above 5 !"); DisplayDialogForPlayer(playerid47); return 1; } //edit 
                    
PlayerInfo[giveplayerid][pSexSkill] = lvl//edit 
                    // 
                    
PlayerInfo[giveplayerid][pSexSkill] = amount//edit 
                    
format(stringsizeof(string), "* You have set %s's Sex Level to %d."giveplayeramount); //edit 
                    
SendClientMessage(playeridCOLOR_LIGHTBLUEstring); 
                    
format(stringsizeof(string), "* An Admin has set your Sex Level to %d."amount); //edit 
                    
SendClientMessage(giveplayeridCOLOR_LIGHTBLUEstring); 
                    
DisplayDialogForPlayer(playerid47); //refund 
                    
format(stringsizeof(string), "[%d/%d/%d] %s has set %s's Sex Level to %d"daymonthyearsendernamegiveplayeramount); //edit 
                    
StatLog(string); 
                } 
                case 
13//Boxing 
                

                    
RefundingNumber[playerid] = 999
                    
// 
                    
new lvl
                    if(
amount == 1) { lvl 0;} 
                    else if(
amount == 2) { lvl 50; } 
                    else if(
amount == 3) { lvl 100; } 
                    else if(
amount == 4) { lvl 200; } 
                    else if(
amount == 5) { lvl 400; } 
                    else { 
SendClientMessage(playeridCOLOR_GREY"   Amount can't be below 0 or above 5 !"); DisplayDialogForPlayer(playerid47); return 1; } //edit 
                    
PlayerInfo[giveplayerid][pBoxSkill] = lvl//edit 
                    // 
                    
format(stringsizeof(string), "* You have set %s's Boxing Level to %d."giveplayeramount); //edit 
                    
SendClientMessage(playeridCOLOR_LIGHTBLUEstring); 
                    
format(stringsizeof(string), "* An Admin has set your Boxing Level to %d."amount); //edit 
                    
SendClientMessage(giveplayeridCOLOR_LIGHTBLUEstring); 
                    
DisplayDialogForPlayer(playerid47); //refund 
                    
format(stringsizeof(string), "[%d/%d/%d] %s has set %s's Boxing Level to %d"daymonthyearsendernamegiveplayeramount); //edit 
                    
StatLog(string); 
                } 
                case 
14//Fishing 
                

                    
RefundingNumber[playerid] = 999
                    
// 
                    
new lvl
                    if(
amount == 1) { lvl 0;} 
                    else if(
amount == 2) { lvl 50; } 
                    else if(
amount == 3) { lvl 100; } 
                    else if(
amount == 4) { lvl 200; } 
                    else if(
amount == 5) { lvl 400; } 
                    else { 
SendClientMessage(playeridCOLOR_GREY"   Amount can't be below 0 or above 5 !"); DisplayDialogForPlayer(playerid47); return 1; } //edit 
                    
PlayerInfo[giveplayerid][pFishSkill] = lvl//edit 
                    // 
                    
format(stringsizeof(string), "* You have set %s's Fishing Level to %d."giveplayeramount); //edit 
                    
SendClientMessage(playeridCOLOR_LIGHTBLUEstring); 
                    
format(stringsizeof(string), "* An Admin has set your Fishing Level to %d."amount); //edit 
                    
SendClientMessage(giveplayeridCOLOR_LIGHTBLUEstring); 
                    
DisplayDialogForPlayer(playerid47); //refund 
                    
format(stringsizeof(string), "[%d/%d/%d] %s has set %s's Fishing Level to %d"daymonthyearsendernamegiveplayeramount); //edit 
                    
StatLog(string); 
                } 
                default: 
                { 
                    
DisplayDialogForPlayer(playerid47); //refund 
                    
SendClientMessage(giveplayeridCOLOR_GREY"   Invalid stat code !"); 
                    return 
1
                } 
            } 
        } 
    } 
    if(
dialogid == 47//refund 
    

        if(!
response
        { 
            
RefundingID[playerid] = 999
        } 
        if(
response
        { 
            new 
string[128]; 
            new 
statname[32]; 
            new 
giveplayer[MAX_PLAYER_NAME]; 
            
GetPlayerName(RefundingID[playerid], giveplayersizeof(giveplayer)); 
            switch(
listitem
            { 
                case 
0
                { 
                    
RefundingNumber[playerid] = 0
                    
statname "Level"
                    
format(stringsizeof(string), "Refunding [%d]%s's %s"RefundingID[playerid] , giveplayerstatname); 
                    
ShowPlayerDialog(playerid,48,DIALOG_STYLE_INPUTstring,"Enter the amount below.","Confirm","Cancel"); 
                } 
                case 
1
                { 
                    
RefundingNumber[playerid] = 1
                    
statname "Cash"
                    
format(stringsizeof(string), "Refunding [%d]%s's %s"RefundingID[playerid] , giveplayerstatname); 
                    
ShowPlayerDialog(playerid,48,DIALOG_STYLE_INPUTstring,"Enter the amount below.","Confirm","Cancel"); 
                } 
                case 
2
                { 
                    
RefundingNumber[playerid] = 2
                    
statname "Bank"
                    
format(stringsizeof(string), "Refunding [%d]%s's %s"RefundingID[playerid] , giveplayerstatname); 
                    
ShowPlayerDialog(playerid,48,DIALOG_STYLE_INPUTstring,"Enter the amount below.","Confirm","Cancel"); 
                    return 
1
                } 
                case 
3
                { 
                    
RefundingNumber[playerid] = 3
                    
statname "Materials"
                    
format(stringsizeof(string), "Refunding [%d]%s's %s"RefundingID[playerid] , giveplayerstatname); 
                    
ShowPlayerDialog(playerid,48,DIALOG_STYLE_INPUTstring,"Enter the amount below.","Confirm","Cancel"); 
                } 
                case 
4
                { 
                    
RefundingNumber[playerid] = 4
                    
statname "Crack"
                    
format(stringsizeof(string), "Refunding [%d]%s's %s"RefundingID[playerid] , giveplayerstatname); 
                    
ShowPlayerDialog(playerid,48,DIALOG_STYLE_INPUTstring,"Enter the amount below.","Confirm","Cancel"); 
                } 
                case 
5
                { 
                    
RefundingNumber[playerid] = 5
                    
statname "Pot"
                    
format(stringsizeof(string), "Refunding [%d]%s's %s"RefundingID[playerid] , giveplayerstatname); 
                    
ShowPlayerDialog(playerid,48,DIALOG_STYLE_INPUTstring,"Enter the amount below.","Confirm","Cancel"); 
                } 
                case 
6
                { 
                    
RefundingNumber[playerid] = 6
                    
statname "Arms Dealer Skill"
                    
format(stringsizeof(string), "Refunding [%d]%s's %s"RefundingID[playerid] , giveplayerstatname); 
                    
ShowPlayerDialog(playerid,48,DIALOG_STYLE_INPUTstring,"Enter the amount below.","Confirm","Cancel"); 
                } 
                case 
7
                { 
                    
RefundingNumber[playerid] = 7
                    
statname "Carjacker Skill"
                    
format(stringsizeof(string), "Refunding [%d]%s's %s"RefundingID[playerid] , giveplayerstatname); 
                    
ShowPlayerDialog(playerid,48,DIALOG_STYLE_INPUTstring,"Enter the amount below.","Confirm","Cancel"); 
                } 
                case 
8
                { 
                    
RefundingNumber[playerid] = 8
                    
statname "Detective Skill"
                    
format(stringsizeof(string), "Refunding [%d]%s's %s"RefundingID[playerid] , giveplayerstatname); 
                    
ShowPlayerDialog(playerid,48,DIALOG_STYLE_INPUTstring,"Enter the amount below.","Confirm","Cancel"); 
                } 
                case 
9
                { 
                    
RefundingNumber[playerid] = 9
                    
statname "Lawyer Skill"
                    
format(stringsizeof(string), "Refunding [%d]%s's %s"RefundingID[playerid] , giveplayerstatname); 
                    
ShowPlayerDialog(playerid,48,DIALOG_STYLE_INPUTstring,"Enter the amount below.","Confirm","Cancel"); 
                } 
                case 
10
                { 
                    
RefundingNumber[playerid] = 10
                    
statname "Mechanic Skill"
                    
format(stringsizeof(string), "Refunding [%d]%s's %s"RefundingID[playerid] , giveplayerstatname); 
                    
ShowPlayerDialog(playerid,48,DIALOG_STYLE_INPUTstring,"Enter the amount below.","Confirm","Cancel"); 
                } 
                case 
11
                { 
                    
RefundingNumber[playerid] = 11
                    
statname "Drug Dealer Skill"
                    
format(stringsizeof(string), "Refunding [%d]%s's %s"RefundingID[playerid] , giveplayerstatname); 
                    
ShowPlayerDialog(playerid,48,DIALOG_STYLE_INPUTstring,"Enter the amount below.","Confirm","Cancel"); 
                } 
                case 
12
                { 
                       
RefundingNumber[playerid] = 12
                      
statname "Sex Skill"
                    
format(stringsizeof(string), "Refunding [%d]%s's %s"RefundingID[playerid] , giveplayerstatname); 
                    
ShowPlayerDialog(playerid,48,DIALOG_STYLE_INPUTstring,"Enter the amount below.","Confirm","Cancel"); 
                } 
                case 
13
                { 
                    
RefundingNumber[playerid] = 13
                    
statname "Boxing Skill"
                    
format(stringsizeof(string), "Refunding [%d]%s's %s"RefundingID[playerid] , giveplayerstatname); 
                    
ShowPlayerDialog(playerid,48,DIALOG_STYLE_INPUTstring,"Enter the amount below.","Confirm","Cancel"); 
                } 
                case 
14
                { 
                    
RefundingNumber[playerid] = 14
                    
statname "Fishing Skill"
                    
format(stringsizeof(string), "Refunding [%d]%s's %s"RefundingID[playerid] , giveplayerstatname); 
                    
ShowPlayerDialog(playerid,48,DIALOG_STYLE_INPUTstring,"Enter the amount below.","Confirm","Cancel"); 
                } 
            } 
            return 
1
        } 
    } 
Reply


Messages In This Thread
help me :( - by JoeyDeBlob - 26.12.2011, 16:38
Re: help me :( - by JoeyDeBlob - 26.12.2011, 16:40
Re: help me :( - by JoeyDeBlob - 26.12.2011, 16:43
Re: help me :( - by [MG]Dimi - 26.12.2011, 16:45
Re: help me :( - by JoeyDeBlob - 26.12.2011, 16:58
Re: help me :( - by [MG]Dimi - 26.12.2011, 17:00
Re: help me :( - by JoeyDeBlob - 26.12.2011, 17:07

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