Quote:
Originally Posted by Ч iReadyTK є
Tenta assim:
pawn Код:
new bool:SpawnHospital[ MAX_PLAYERS ];
public OnPlayerDeath(playerid, killerid, reason) { SpawnHospital[ playerid ] = true; return 1; }
public OnPlayerSpawn( playerid ) { if( SpawnHospital[ playerid ] == true ) { SetPlayerPos(playerid, x, y, z); SetPlayerCameraPos(playerid, x, y, z); SetPlayerCameraLookAt(playerid, x, y, z); SetTimerEx("LiberarHospital", 10000, false, "i", playerid); } return 1; }
public LiberarHospital(playerid) { SpawnHospital[ playerid ] = false; SetPlayerInterior(playerid, 0); SpawnPlayer(playerid); SetPlayerPos(playerid, x, y, z); return 1; }
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exatamente o que eu queria... valeu =)