26.12.2011, 03:00
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Last edited by Arsham7; 26/12/2011 at 06:15 PM.
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[ame]http://www.youtube.com/watch?v=CvyI7j0FpQI[/ame]
I didn't want to touch the LSPD area so much because every roleplay server has a different gate script so i wanted to keep this simple.
____________ ____________ ____________ ____________ ____________ ____________
The following codes go under OnGameModeInit where all objects are stored
To convert your objects to another format for streamers and such please use ConvertFFS.
Remember more maps will be released.
I didn't want to touch the LSPD area so much because every roleplay server has a different gate script so i wanted to keep this simple.
____________ ____________ ____________ ____________ ____________ ____________
The following codes go under OnGameModeInit where all objects are stored
Code:
CreateObject(2942,1495.90002441,-1749.90002441,15.10000038,0.00000000,0.00000000,18 0.00000000); //object(kmb_atm1) (1) CreateObject(2614,1481.09997559,-1750.69995117,27.70000076,0.00000000,0.00000000,18 0.00000000); //object(cj_us_flag) (1) CreateObject(1257,1521.50000000,-1678.00000000,13.80000019,0.00000000,0.00000000,18 0.00000000); //object(bustopm) (1) CreateObject(1359,1520.69995117,-1674.00000000,13.19999981,0.00000000,0.00000000,0. 00000000); //object(cj_bin1) (1) CreateObject(3472,1512.69995117,-1676.50000000,13.00000000,0.00000000,0.00000000,0. 00000000); //object(circuslampost03) (1) CreateObject(1264,1520.50000000,-1673.19995117,13.00000000,0.00000000,0.00000000,0. 00000000); //object(blackbag1) (1) CreateObject(1597,1529.40002441,-1611.00000000,15.00000000,0.00000000,0.00000000,0. 00000000); //object(cntrlrsac1) (1) CreateObject(1597,1529.40002441,-1651.90002441,15.00000000,0.00000000,0.00000000,0. 00000000); //object(cntrlrsac1) (2) CreateObject(1597,1529.50000000,-1707.19995117,15.00000000,0.00000000,0.00000000,0. 00000000); //object(cntrlrsac1) (3) CreateObject(1364,1540.30004883,-1656.90002441,13.30000019,0.00000000,0.00000000,27 0.00000000); //object(cj_bush_prop) (1) CreateObject(1364,1540.40002441,-1667.40002441,13.30000019,0.00000000,0.00000000,27 0.00000000); //object(cj_bush_prop) (2) CreateObject(1364,1540.30004883,-1679.50000000,13.30000019,0.00000000,0.00000000,27 0.00000000); //object(cj_bush_prop) (3) CreateObject(1364,1540.30004883,-1690.30004883,13.30000019,0.00000000,0.00000000,27 0.00000000); //object(cj_bush_prop) (4) CreateObject(1361,1540.19995117,-1673.40002441,13.30000019,0.00000000,0.00000000,0. 00000000); //object(cj_bush_prop2) (2) CreateObject(1360,1540.09997559,-1662.00000000,13.30000019,0.00000000,0.00000000,0. 00000000); //object(cj_bush_prop3) (1) CreateObject(1360,1540.09997559,-1685.19995117,13.30000019,0.00000000,0.00000000,0. 00000000); //object(cj_bush_prop3) (2) CreateObject(1361,1540.09997559,-1653.00000000,13.30000019,0.00000000,0.00000000,0. 00000000); //object(cj_bush_prop2) (4) CreateObject(1361,1540.19995117,-1695.69995117,13.30000019,0.00000000,0.00000000,0. 00000000); //object(cj_bush_prop2) (5) CreateObject(860,1512.90002441,-1676.80004883,13.00000000,0.00000000,0.00000000,0. 00000000); //object(sand_plant01) (1) CreateObject(860,1512.30004883,-1676.90002441,13.00000000,0.00000000,0.00000000,0. 00000000); //object(sand_plant01) (2) CreateObject(860,1513.09997559,-1676.30004883,13.00000000,0.00000000,0.00000000,0. 00000000); //object(sand_plant01) (3) CreateObject(860,1512.69995117,-1676.19995117,13.00000000,0.00000000,0.00000000,0. 00000000); //object(sand_plant01) (4) CreateObject(860,1512.40002441,-1676.40002441,13.00000000,0.00000000,0.00000000,0. 00000000); //object(sand_plant01) (5) CreateObject(2773,1496.59997559,-1749.90002441,15.00000000,0.00000000,0.00000000,0. 00000000); //object(cj_airprt_bar) (1) CreateObject(2773,1495.30004883,-1749.90002441,15.00000000,0.00000000,0.00000000,0. 00000000); //object(cj_airprt_bar) (2) CreateObject(1529,1498.80004883,-1750.19995117,15.39999962,0.00000000,0.00000000,27 0.00000000); //object(tag_temple) (1) CreateObject(6965,1479.59997559,-1639.59997559,16.00000000,0.00000000,0.00000000,0. 00000000); //object(venefountain02) (2) CreateObject(1616,1547.30004883,-1637.50000000,23.29999924,0.00000000,0.00000000,0. 00000000); //object(nt_securecam1_01) (2) CreateObject(2921,1555.00000000,-1678.59997559,23.39999962,0.00000000,0.00000000,0. 00000000); //object(kmb_cam) (1) CreateObject(1215,1546.50000000,-1679.69995117,13.10000038,0.00000000,0.00000000,0. 00000000); //object(bollardlight) (3) CreateObject(1215,1546.59997559,-1671.69995117,13.10000038,0.00000000,0.00000000,0. 00000000); //object(bollardlight) (4) CreateObject(1346,1519.50000000,-1677.90002441,13.89999962,0.00000000,0.00000000,27 1.25000000); //object(cj_phone_kiosk2) (1) CreateObject(1342,1507.30004883,-1702.30004883,14.10000038,0.00000000,0.00000000,32 2.00000000); //object(noodlecart_prop) (1) CreateObject(1341,1506.90002441,-1697.69995117,14.00000000,0.00000000,0.00000000,34 .00000000); //object(icescart_prop) (1) CreateObject(1340,1508.00000000,-1699.90002441,14.19999981,0.00000000,0.00000000,0. 00000000); //object(chillidogcart) (1) CreateObject(4574,1559.09997559,-1685.19995117,56.09999847,0.00000000,0.00000000,0. 00000000); //object(stolenbuilds13) (1) CreateObject(4574,1559.09997559,-1666.30004883,56.09999847,0.00000000,0.00000000,18 5.00000000); //object(stolenbuilds13) (2) CreateObject(1499,1577.30004883,-1637.40002441,12.60000038,0.00000000,0.00000000,90 .00000000); //object(gen_doorint05) (1) CreateObject(1238,1535.09997559,-1682.19995117,12.89999962,0.00000000,0.00000000,0. 00000000); //object(trafficcone) (1) CreateObject(1238,1537.19995117,-1682.09997559,12.89999962,0.00000000,0.00000000,0. 00000000); //object(trafficcone) (2) CreateObject(1238,1535.00000000,-1663.50000000,12.89999962,0.00000000,0.00000000,0. 00000000); //object(trafficcone) (3) CreateObject(1238,1537.19995117,-1663.50000000,12.89999962,0.00000000,0.00000000,0. 00000000); //object(trafficcone) (4) CreateObject(1290,1573.09997559,-1620.19995117,18.60000038,0.00000000,0.00000000,90 .00000000); //object(lamppost2) (1) CreateObject(1290,1562.19995117,-1620.19995117,18.60000038,0.00000000,0.00000000,90 .00000000); //object(lamppost2) (2) CreateObject(1290,1551.59997559,-1620.19995117,18.60000038,0.00000000,0.00000000,90 .00000000); //object(lamppost2) (3) CreateObject(792,1557.59997559,-1620.40002441,13.00000000,0.00000000,0.00000000,0. 00000000); //object(aw_streettree1) (1) CreateObject(792,1568.40002441,-1620.30004883,13.00000000,0.00000000,0.00000000,0. 00000000); //object(aw_streettree1) (2) CreateObject(792,1547.40002441,-1620.40002441,13.00000000,0.00000000,0.00000000,0. 00000000); //object(aw_streettree1) (3)
Remember more maps will be released.