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Originally Posted by Peter
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Originally Posted by Pixels^
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Originally Posted by Towlies
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Originally Posted by gothem
well i like for 0.3 change the waters levels 
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I remember this being posted before. I think the water is simply sectioned out into pieces. So the water level needs to be raised globally. Which I find to be quite useless in the way its used.
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Water levels can be done client by client.
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The water is divided into a little over 300 sections on the map, all with their own settings as for wave-height, strenghts and positions. Increasing the water level would either mean hooking all functions related to the height, what would be quite a job, or to backup/restore all 300 sections (which are divided into triangles and/or rectangles themselfes) on request, which would be quite a job as well. Features like that have to be thought out carefully, you can't just go on and make them.
Synched minigames would be kindof useless, since minigames are single-player. I recon it would be possible to activate them, getting the player's highscore even, however, it would have no addition upon the multiplayer experience. Therefore it would be way more interesting to sync something like the pool table, effectively allowing players to pool with eachother, even though that would be quite hard as well.
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sry for respond very late but that will be need change the water.dat file
and know a program for change it called "water level" i will post if found
<removed> if like the program pm me (modify the water.dat)