How to fix this TextDraw?!
#4

pawn Код:
#include <a_samp>

    new Text:MyTD;
    new Text:MyRD;
    new Text:Welcome;
    new Text:text1;
    new Text:text2;
    new Text:text3;

main()
{
    print("\n----------------------------------");
    print(" Blank Gamemode by your name here");
    print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
    //Welcome TextDraws
    MyTD = TextDrawCreate(1.000, 1.00,"~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~");
    TextDrawUseBox(MyTD , 1);
    TextDrawFont(MyTD , 1);
    TextDrawLetterSize(MyTD ,0.3,1);
    TextDrawSetShadow(MyTD ,1);
    TextDrawSetOutline(MyTD ,1);
    TextDrawBackgroundColor(MyTD ,0x000000FF);
    TextDrawBoxColor(MyTD ,0x000000cc);
    TextDrawColor(MyTD ,0x000000FF);
    TextDrawTextSize(MyTD , 720.0, 200.0);
    TextDrawSetProportional(MyTD, 1);
    TextDrawAlignment(MyTD, 0);

    //Other Text Draw
    MyRD = TextDrawCreate(1.000, 300.00,"~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~");
    TextDrawUseBox(MyRD , 1);
    TextDrawFont(MyRD , 1);
    TextDrawLetterSize(MyRD ,0.3,1);
    TextDrawSetShadow(MyRD ,1);
    TextDrawSetOutline(MyRD ,1);
    TextDrawBackgroundColor(MyRD ,0x000000FF);
    TextDrawBoxColor(MyRD ,0x000000cc);
    TextDrawColor(MyRD ,0x000000FF);
    TextDrawTextSize(MyRD , 720.0, 200.0);
    TextDrawSetProportional(MyRD, 1);
    TextDrawAlignment(MyRD, 0);

    //Text Draw for Ad.
    Welcome = TextDrawCreate(277.000000, 305.000000, "Welcome");
    text1 = TextDrawCreate(300.000000, 320.000000, "to");
    text2 = TextDrawCreate(240.000000, 335.000000, "Life For Speed V1.3");
    TextDrawAlignment(Welcome, 0);
    TextDrawAlignment(text1, 0);
    TextDrawAlignment(text2, 0);
    TextDrawBackgroundColor(Welcome, 0x00ff0066);
    TextDrawBackgroundColor(text1, 0xF6F600AA);
    TextDrawBackgroundColor(text2, 0xF6F600AA);
    TextDrawFont(Welcome, 0);
    TextDrawLetterSize(Welcome, 0.599999, 1.600000);
    TextDrawFont(text1, 0);
    TextDrawLetterSize(text1, 0.599999, 1.600000);
    TextDrawFont(text2, 0);
    TextDrawLetterSize(text2, 0.599999, 1.600000);
    TextDrawColor(Welcome, 0xff0000ff);
    TextDrawColor(text1, 0x0000AFAA);
    TextDrawColor(text2, 0xF67F00AA);
    TextDrawSetOutline(Welcome, 1);
    TextDrawSetOutline(text1, 1);
    TextDrawSetOutline(text2, 1);
    TextDrawSetProportional(Welcome, 1);
    TextDrawSetProportional(text1, 1);
    TextDrawSetProportional(text2, 1);
    TextDrawSetShadow(Welcome, 1);
    TextDrawSetShadow(text1, 1);
    TextDrawSetShadow(text2, 1);

    //
    text3 = TextDrawCreate(90.000000, 50.000000, "         L F S");
    TextDrawAlignment(text3, 0);
    TextDrawBackgroundColor(text3, 0x33CCFFAA);
    TextDrawLetterSize(text3, 2.599999, 1.800000);
    TextDrawFont(text3, 0);
    TextDrawColor(text3, 0x00ff0066);
    TextDrawSetOutline(text3, 1);
    TextDrawSetProportional(text3, 1);
    TextDrawSetShadow(text3, 1);

    return 1;
}


public OnPlayerConnect(playerid)
{
    SetTimer("settime",1000,true);
    //

    TextDrawShowForPlayer(playerid,MyTD);
    TextDrawShowForPlayer(playerid,MyRD);
    TextDrawShowForPlayer(playerid, Welcome);
    TextDrawShowForPlayer(playerid, text1);
    TextDrawShowForPlayer(playerid, text2);
    TextDrawShowForPlayer(playerid, text3);
    return 1;
}


public OnPlayerSpawn(playerid)
{
        new rand = random( 5 );
    SetPlayerInterior(playerid,0);
    TogglePlayerClock(playerid,1);
    TextDrawHideForPlayer(playerid, MyTD);
    TextDrawHideForPlayer(playerid, MyRD);
    TextDrawHideForPlayer(playerid, Welcome);
    TextDrawHideForPlayer(playerid, text1);
    TextDrawHideForPlayer(playerid, text2);
    TextDrawHideForPlayer(playerid, text3);
    return 1;
}
    return 1;
}
Eited try that I made it a gamemode I think thats what you wanted - UNTESTED
Reply


Messages In This Thread
How to fix this TextDraw?! - by ProdrifterX - 23.12.2011, 17:51
Re: How to fix this TextDraw?! - by Mini` - 23.12.2011, 18:04
Re: How to fix this TextDraw?! - by ProdrifterX - 23.12.2011, 18:06
Re: How to fix this TextDraw?! - by IceCube! - 23.12.2011, 18:07
Re: How to fix this TextDraw?! - by ProdrifterX - 23.12.2011, 18:22
Re: How to fix this TextDraw?! - by IceCube! - 23.12.2011, 18:25
Re: How to fix this TextDraw?! - by ProdrifterX - 23.12.2011, 18:40

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