[HELP] Antimations BUG
#3

Yes, here is the code of Animation "/sit"

Quote:

if(strcmp(cmd, "/sit", true) == 0)
{
if(GetPlayerState(playerid) != PLAYER_STATE_ONFOOT) { return 1; }
if (!strlen(cmdtext[5])) return SendClientMessage(playerid,COLOR_USAGE,"TIP: /sit [1-4]");
switch (cmdtext[5])
{
case '1': BackAnim(playerid,"PED","SEAT_down",4.1,0,1,1,1,0, ;
case '2': LoopingAnim(playerid,"MISC","seat_lr",2.0,1,0,0,0, 0);
case '3': LoopingAnim(playerid,"MISC","seat_talk_01",2.0,1,0 ,0,0,0);
case '4': LoopingAnim(playerid,"MISC","seat_talk_02",2.0,1,0 ,0,0,0);
default: SendClientMessage(playerid,COLOR_USAGE,"TIP: /sit [1-4]");
}
return 1;
}

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Messages In This Thread
[HELP] Antimations BUG - by c0GI - 23.12.2011, 17:12
Re: [HELP] Antimations BUG - by Mini` - 23.12.2011, 17:14
Re: [HELP] Antimations BUG - by c0GI - 23.12.2011, 17:16
Re: [HELP] Antimations BUG - by c0GI - 23.12.2011, 17:21
Re: [HELP] Antimations BUG - by IceCube! - 23.12.2011, 17:22
Re: [HELP] Antimations BUG - by Mini` - 23.12.2011, 17:23
Re: [HELP] Antimations BUG - by IceCube! - 23.12.2011, 17:34
Re: [HELP] Antimations BUG - by c0GI - 23.12.2011, 17:39
Re: [HELP] Antimations BUG - by IceCube! - 23.12.2011, 17:46
Re: [HELP] Antimations BUG - by c0GI - 23.12.2011, 18:13

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