Quote:
					Originally Posted by  [ABK]Antonio
 
 
new bool:Solider[MAX_PLAYERS] = false; 
^ what i would use
 
Anyway...Are their Solider and Eng set correctly, also;
 
pawn Код: 
public OnPlayerStateChange(playerid,newstate,oldstate) {     if(oldstate == PLAYER_STATE_ONFOOT && newstate == PLAYER_STATE_DRIVER)     {         new EngCheck = GetVehicleModel(GetPlayerVehicleID(playerid));         if(EngCheck == 432)         {             if(Solider[playerid] == 0 || Eng[playerid] == 0)             {                 SendClientMessage(playerid, COLOR_RED, " You Need Solider/Engineer To Drive Tanks");                   RemovePlayerFromVehicle(playerid);             }         }     }     return 1; }  
  
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 but if I'm (Solider or Engineer) that Message show again.