OnPlayerStateChange
#1

pawn Код:
public OnPlayerStateChange(playerid, newstate, oldstate)
{
   new newcar = GetPlayerVehicleID(playerid);
    if(oldstate == PLAYER_STATE_ONFOOT)
        {
  if(newstate == PLAYER_STATE_DRIVER || PLAYER_STATE_PASSENGER)
   {
   if(VehicleInfo[newcar][vMemeber] == gTeam[playerid]) //
        {
    RemovePlayerFromVehicle(playerid);
        }
    }
}
    return 1;
}
doesn't removes player from vehicle
please help :S
Reply


Messages In This Thread
OnPlayerStateChange - by rati555 - 22.12.2011, 15:38
Re: OnPlayerStateChange - by Tee - 22.12.2011, 16:03

Forum Jump:


Users browsing this thread: 3 Guest(s)