22.12.2011, 00:11
Quote:
They're tips not a system. So download the tips and compile one of your own.
For Armour: You could check if the player is not at the position of the checkpoints in the Ammunation (considering virtual worlds and interiors) and their armour goes to 100.0, then ban them - This could work but might fail in one in ever 1,000,000 players in all sa-mp servers. |
With timing out a player, I'm not sure if it was fixed in 0.3d however you use to be able to do something like...
pawn Code:
GameTextForPlayer(playerid, ~ryeah, 1000, 0);
You also use to be able to use invalid Object IDs & weather IDs however i'm not sure if the objects one was fixed...the weather one i believe is dependent on the time too