21.12.2011, 20:46
topo do gm "em baixo das includes"
coloque isso em baixo de um comando seu normal
Dentro da Callback OnDialogResponse
Espero que isso te ajude na hora de tentar passar o fs pro gm
pawn Код:
#define COLOR_WHITE 0xFFFFFFAA
#define NEON 1337
#pragma tabsize 0
pawn Код:
if (strcmp("/neon", cmdtext, true, 10) == 0)
{
if(IsPlayerInAnyVehicle(playerid))
{
if(!IsPlayerInRangeOfPoint(playerid, 6.0, 2496.1047,-1459.8186,24.0170)) return SendClientMessage(playerid, -1, "Vocк nгo estб na garagem de neon");
if([playerid][pVIP] < 1) return SendClientMessage(playerid, -1, "Vocк nгo й VIP ou socido !");
if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER)
{
SendClientMessage(playerid, COLOR_WHITE, "Vocк Nгo estб em um veiculo");
return 1;
}
ShowPlayerDialog(playerid, NEON, DIALOG_STYLE_LIST, "Escolha sua cor","Azul\nVerde\nAmarelo\nBranco\nRosa\nRetirar Neon","Adicionar","Fechar");
}
else
{
SendClientMessage(playerid, COLOR_WHITE, "Vocк Nгo estб em um veiculo");
}
return 1;
}
pawn Код:
if(dialogid == NEON)
{
if(response)
{
if(listitem == 0)
{
SetPVarInt(playerid, "neon", 1);
SetPVarInt(playerid, "blue", CreateObject(18648,0,0,0,0,0,0));
SetPVarInt(playerid, "blue1", CreateObject(18648,0,0,0,0,0,0));
AttachObjectToVehicle(GetPVarInt(playerid, "blue"),
GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
AttachObjectToVehicle(GetPVarInt(playerid, "blue1"),
GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
GameTextForPlayer(playerid, "~b~ Azul ~w~Neon Foi colocado em seu veiculo",3500,5);
}
if(listitem == 1)
{
SetPVarInt(playerid, "neon", 1);
SetPVarInt(playerid, "green", CreateObject(18649,0,0,0,0,0,0));
SetPVarInt(playerid, "green1", CreateObject(18649,0,0,0,0,0,0));
AttachObjectToVehicle(GetPVarInt(playerid, "green"),
GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
AttachObjectToVehicle(GetPVarInt(playerid, "green1"),
GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
GameTextForPlayer(playerid, "~g~Verde ~w~Neon Foi colocado em seu veiculo",3500,5);
}
if(listitem == 2)
{
SetPVarInt(playerid, "neon", 1);
SetPVarInt(playerid, "yellow", CreateObject(18650,0,0,0,0,0,0));
SetPVarInt(playerid, "yellow1", CreateObject(18650,0,0,0,0,0,0));
AttachObjectToVehicle(GetPVarInt(playerid, "yellow"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
AttachObjectToVehicle(GetPVarInt(playerid, "yellow1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
GameTextForPlayer(playerid, "~y~Amarelo~w~ Neon foi colocado em seu veiculo",3500,5);
}
if(listitem == 3)
{
SetPVarInt(playerid, "neon", 1);
SetPVarInt(playerid, "white", CreateObject(18652,0,0,0,0,0,0));
SetPVarInt(playerid, "white1", CreateObject(18652,0,0,0,0,0,0));
AttachObjectToVehicle(GetPVarInt(playerid, "white"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
AttachObjectToVehicle(GetPVarInt(playerid, "white1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
GameTextForPlayer(playerid, "~w~Branco~w~ Neon foi colado em seu veiculo",3500,5);
}
if(listitem == 4)
{
SetPVarInt(playerid, "neon", 1);
SetPVarInt(playerid, "pink", CreateObject(18651,0,0,0,0,0,0));
SetPVarInt(playerid, "pink1", CreateObject(18651,0,0,0,0,0,0));
AttachObjectToVehicle(GetPVarInt(playerid, "pink"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
AttachObjectToVehicle(GetPVarInt(playerid, "pink1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
GameTextForPlayer(playerid, "~p~Rosa~w~ Neon foi colocado em seu veiculo",3500,5);
}
if(listitem == 5)
{
DestroyObject(GetPVarInt(playerid, "blue"));
DeletePVar(playerid, "neon");
DestroyObject(GetPVarInt(playerid, "blue1"));
DeletePVar(playerid, "neon");
DestroyObject(GetPVarInt(playerid, "green"));
DeletePVar(playerid, "neon");
DestroyObject(GetPVarInt(playerid, "green1"));
DeletePVar(playerid, "neon");
DestroyObject(GetPVarInt(playerid, "yellow"));
DeletePVar(playerid, "neon");
DestroyObject(GetPVarInt(playerid, "yellow1"));
DeletePVar(playerid, "neon");
DestroyObject(GetPVarInt(playerid, "white"));
DeletePVar(playerid, "neon");
DestroyObject(GetPVarInt(playerid, "white1"));
DeletePVar(playerid, "neon");
DestroyObject(GetPVarInt(playerid, "pink"));
DeletePVar(playerid, "neon");
DestroyObject(GetPVarInt(playerid, "pink1"));
DeletePVar(playerid, "neon");
GameTextForPlayer(playerid, "~g~Neon foi deletado de seu veiculo",3500,5);
}
}
}