21.12.2011, 19:11
Quote:
Vlw AW4Y e Los, Agora sim rsrs
reputaзгo pros dois ![]() Mas Onde Eu Errei ? |
pawn Код:
public OnFilterScriptInit()
main()
{
print("\n----------------------------------");
print(" Seja Bem Vindo Ao Server AprendizDePawno ");
print("----------------------------------\n");
}
#endif
Aprenda uma coisa em pawn. Tudo que abre fecha. Se vc abrir 1 aspas vocк tem que fecha-la, se abrir uma chave, vocк tem que fecha-la e assim sucessivamente.
Se quiser obter um bom resultado idente seus cуdigos.
Se quer se livrar dos erros use o meu.
pawn Код:
// GM Aprendiz Drift, By: Higor L. - FireFox
// Data De Comeзo: 20/12/11
// Data De Termino: ../../..
#include <a_samp>
#include <a_vehicles>
#define COR_MARFIM 0xF6F6B0AA
#define COR_VERDETAILANDES 0x00746EAA
#define COR_MENTA 0xB4F6F6AA
#define COR_MISTUREBA 0xB5A1BAAA
#define COR_SALMAO 0xD88DA3AA
#define COR_LILAS 0xC78DF6AA
#define COR_ROSABEBE 0xF6B6F6AA
#define COR_VERMELHOESCURO 0xDD0000FF
#define COR_LARANJA 0xFF9900AA
#define COR_ROSA 0xFF00FFAA
#define COR_VERDECLARO 0x7FFF00AA
#define COR_AZUL 0x63AFF00A
#define COR_PRETO 0x00000000
#define COR_VERMELHO 0xFF0000FF
#define COR_ROXO 0x800080AA
#define COR_AMARELO 0xFFFF00AA
#define COR_AZULCINZA 0x456EAF67
#define COR_AZULVERDE 0x46BBAA00
#define COR_AZULNEUTRO 0xABCDEF01
#define COR_CINZA 0xAFAFAFAA
#define COR_VERDE 0x0000FFAA
#define COR_VERMELHO2 0xAA3333AA
#define COR_AMARELO 0xFFFF00AA
#define COR_BRANCO 0xFFFFFFAA
#define COR_LARANJAVERMELHO 0xFF4500AA
#define COR_WEED1 0xFFE4B5FF
#define COR_WEED2 0x90EE90FF
#define COR_OURO 0xB8860BAA
#define COR_VIOLETA 0xEE82EEFF
main(){}
public OnGameModeInit()
{
printf("\n----------------------------------");
printf(" Seja Bem Vindo Ao Server AprendizDePawno ");
printf("----------------------------------\n");
UsePlayerPedAnims(); // Correr Normalmente.
SetGameModeText("Aprendiz");
AddPlayerClass(0,1565.3618,-1359.1008,330.0567,77.5504,0,0,0,0,0,0);
AddPlayerClass(29,1565.3618,-1359.1008,330.0567,77.5504,0,0,0,0,0,0);
AddPlayerClass(217,1565.3618,-1359.1008,330.0567,77.5504,0,0,0,0,0,0);
AddPlayerClass(2,1565.3618,-1359.1008,330.0567,77.5504,0,0,0,0,0,0);
AddPlayerClass(12,1565.3618,-1359.1008,330.0567,77.5504,0,0,0,0,0,0);
AddPlayerClass(194,1565.3618,-1359.1008,330.0567,77.5504,0,0,0,0,0,0);
AddPlayerClass(101,1565.3618,-1359.1008,330.0567,77.5504,0,0,0,0,0,0);
AddPlayerClass(165,1565.3618,-1359.1008,330.0567,77.5504,0,0,0,0,0,0);
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
new string[64], pName[MAX_PLAYER_NAME];
GetPlayerName(playerid,pName,MAX_PLAYER_NAME);
format(string,sizeof string,"%s Logou No Servidor. Eae!",pName);
SendClientMessageToAll(0xFFFFFFAA,string);
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
new
string[64],
name[MAX_PLAYER_NAME];
GetPlayerName(playerid,name,MAX_PLAYER_NAME);
switch(reason)
{
case 0: format(string,sizeof string,"%s left the server. (Caiu A Conexгo)",name);
case 1: format(string,sizeof string,"%s left the server. (Saiu)",name);
case 2: format(string,sizeof string,"%s left the server. (Kickado/Banido)",name);
}
SendClientMessageToAll(0xFFFFFFAA,string);
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp(cmdtext, "/ls", true) == 0)
{
SetPlayerInterior(playerid, 0);
if(State!=PLAYER_STATE_DRIVER) return SetPlayerPos(playerid,1130.2557,-1456.8792,15.7969);
else if(IsPlayerInVehicle(playerid, cartype) == 1)
{
SetVehiclePos(cartype,1130.2557,-1456.8792,15.7969);
SetVehicleZAngle(cartype,266.6323);
}
else return SetPlayerPos(playerid,1130.2557,-1456.8792,15.7969);
SendClientMessage(playerid, 0x00C2ECFF,"Vocк foi para a cidade de Los Santos /ls!");
new Nome[MAX_PLAYER_NAME];
GetPlayerName(playerid, Nome, sizeof(Nome));
format(string, sizeof(string), "%s foi para /ls", Nome);
SendClientMessageToAll(0xD5E8A8AA, string);
PlayerPlaySound(playerid, 1133, 0.0, 0.0, 10.0);
return 1;
}
return 0;
}