20.12.2011, 01:24
Code:
if(strcmp(cmd, "/buygun", true) == 0) // Trunk system
{
if(IsPlayerConnected(playerid))
{
if(IsPlayerInRangeOfPoint(playerid, 100.0, 286.0414,-38.7380,1001.5156))
{
new x_nr[64];
x_nr = strtok(cmdtext, idx);
if(!strlen(x_nr))
{
SendClientMessage(playerid, COLOR_WHITE, "HINT: /buygun [name]");
SendClientMessage(playerid, COLOR_WHITE, "Available guns: Deagle($15,000) | MP5($5,000) | M4($75,000) | AK47($70,000)");
return 1;
}
if(strcmp(x_nr,"deagle",true) == 0)
{
if(PlayerInfo[playerid][pInBiz] == 255)
{
SendClientMessage(playerid, COLOR_GREY, " You need to be in a ammu nation business to buy this gun!");
return 1;
}
if(PlayerInfo[playerid][pCash] < 15000)
{
SendClientMessage(playerid, COLOR_GREY, "ERROR: You cannot afford this !");
return 1;
}
new bizid = PlayerInfo[playerid][pInBiz];
PlayerInfo[bizid][bTill] += 7500;
PlayerInfo[playerid][pCash] = PlayerInfo[playerid][pCash]-15000;
GivePlayerMoney(playerid, -15000);
SendClientMessage(playerid, COLOR_GREY, " You bought a Desert Eagle for ($15,000)!");
GivePlayerGun(playerid, 24);
return 1;
}
if(strcmp(x_nr,"m4",true) == 0)
{
if(PlayerInfo[playerid][pInBiz] == 255)
{
SendClientMessage(playerid, COLOR_GREY, " You need to be in a ammu nation business to buy this gun!");
return 1;
}
if(PlayerInfo[playerid][pCash] < 75000)
{
SendClientMessage(playerid, COLOR_GREY, "ERROR: You cannot afford this !");
return 1;
}
new bizid = PlayerInfo[playerid][pInBiz];
PlayerInfo[bizid][bTill] += 37500;
PlayerInfo[playerid][pCash] = PlayerInfo[playerid][pCash]-75000;
GivePlayerMoney(playerid, -75000);
SendClientMessage(playerid, COLOR_GREY, " You bought a M4 for ($75,000)!");
GivePlayerGun(playerid, 31);
return 1;
}
if(strcmp(x_nr,"ak47",true) == 0)
{
if(PlayerInfo[playerid][pInBiz] == 255)
{
SendClientMessage(playerid, COLOR_GREY, " You need to be in a ammu nation business to buy this gun!");
return 1;
}
if(PlayerInfo[playerid][pCash] < 70000)
{
SendClientMessage(playerid, COLOR_GREY, "ERROR: You cannot afford this !");
return 1;
}
new bizid = PlayerInfo[playerid][pInBiz];
PlayerInfo[bizid][bTill] += 35000;
PlayerInfo[playerid][pCash] = PlayerInfo[playerid][pCash]-70000;
GivePlayerMoney(playerid, -70000);
SendClientMessage(playerid, COLOR_GREY, " You bought a AK47 for ($70,000)!");
GivePlayerGun(playerid, 30);
return 1;
}
if(strcmp(x_nr,"mp5",true) == 0)
{
if(PlayerInfo[playerid][pInBiz] == 255)
{
SendClientMessage(playerid, COLOR_GREY, " You need to be in a ammu nation business to buy this gun!");
return 1;
}
if(PlayerInfo[playerid][pCash] < 5000)
{
SendClientMessage(playerid, COLOR_GREY, "ERROR: You cannot afford this !");
return 1;
}
new bizid = PlayerInfo[playerid][pInBiz];
PlayerInfo[bizid][bTill] += 2500;
PlayerInfo[playerid][pCash] = PlayerInfo[playerid][pCash]-5000;
GivePlayerMoney(playerid, -5000);
SendClientMessage(playerid, COLOR_GREY, " You bought a MP5 for ($5,000)!");
GivePlayerGun(playerid, 29);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_WHITE, "HINT: /buygun [name]");
SendClientMessage(playerid, COLOR_WHITE, "Available guns: Deagle($15,000) | MP5($5,000) | M4($75,000) | AK47($70,000)");
return 1;
}
}
}
return 1;
}

