20.12.2011, 01:24
Code:
if(strcmp(cmd, "/buygun", true) == 0) // Trunk system { if(IsPlayerConnected(playerid)) { if(IsPlayerInRangeOfPoint(playerid, 100.0, 286.0414,-38.7380,1001.5156)) { new x_nr[64]; x_nr = strtok(cmdtext, idx); if(!strlen(x_nr)) { SendClientMessage(playerid, COLOR_WHITE, "HINT: /buygun [name]"); SendClientMessage(playerid, COLOR_WHITE, "Available guns: Deagle($15,000) | MP5($5,000) | M4($75,000) | AK47($70,000)"); return 1; } if(strcmp(x_nr,"deagle",true) == 0) { if(PlayerInfo[playerid][pInBiz] == 255) { SendClientMessage(playerid, COLOR_GREY, " You need to be in a ammu nation business to buy this gun!"); return 1; } if(PlayerInfo[playerid][pCash] < 15000) { SendClientMessage(playerid, COLOR_GREY, "ERROR: You cannot afford this !"); return 1; } new bizid = PlayerInfo[playerid][pInBiz]; PlayerInfo[bizid][bTill] += 7500; PlayerInfo[playerid][pCash] = PlayerInfo[playerid][pCash]-15000; GivePlayerMoney(playerid, -15000); SendClientMessage(playerid, COLOR_GREY, " You bought a Desert Eagle for ($15,000)!"); GivePlayerGun(playerid, 24); return 1; } if(strcmp(x_nr,"m4",true) == 0) { if(PlayerInfo[playerid][pInBiz] == 255) { SendClientMessage(playerid, COLOR_GREY, " You need to be in a ammu nation business to buy this gun!"); return 1; } if(PlayerInfo[playerid][pCash] < 75000) { SendClientMessage(playerid, COLOR_GREY, "ERROR: You cannot afford this !"); return 1; } new bizid = PlayerInfo[playerid][pInBiz]; PlayerInfo[bizid][bTill] += 37500; PlayerInfo[playerid][pCash] = PlayerInfo[playerid][pCash]-75000; GivePlayerMoney(playerid, -75000); SendClientMessage(playerid, COLOR_GREY, " You bought a M4 for ($75,000)!"); GivePlayerGun(playerid, 31); return 1; } if(strcmp(x_nr,"ak47",true) == 0) { if(PlayerInfo[playerid][pInBiz] == 255) { SendClientMessage(playerid, COLOR_GREY, " You need to be in a ammu nation business to buy this gun!"); return 1; } if(PlayerInfo[playerid][pCash] < 70000) { SendClientMessage(playerid, COLOR_GREY, "ERROR: You cannot afford this !"); return 1; } new bizid = PlayerInfo[playerid][pInBiz]; PlayerInfo[bizid][bTill] += 35000; PlayerInfo[playerid][pCash] = PlayerInfo[playerid][pCash]-70000; GivePlayerMoney(playerid, -70000); SendClientMessage(playerid, COLOR_GREY, " You bought a AK47 for ($70,000)!"); GivePlayerGun(playerid, 30); return 1; } if(strcmp(x_nr,"mp5",true) == 0) { if(PlayerInfo[playerid][pInBiz] == 255) { SendClientMessage(playerid, COLOR_GREY, " You need to be in a ammu nation business to buy this gun!"); return 1; } if(PlayerInfo[playerid][pCash] < 5000) { SendClientMessage(playerid, COLOR_GREY, "ERROR: You cannot afford this !"); return 1; } new bizid = PlayerInfo[playerid][pInBiz]; PlayerInfo[bizid][bTill] += 2500; PlayerInfo[playerid][pCash] = PlayerInfo[playerid][pCash]-5000; GivePlayerMoney(playerid, -5000); SendClientMessage(playerid, COLOR_GREY, " You bought a MP5 for ($5,000)!"); GivePlayerGun(playerid, 29); return 1; } else { SendClientMessage(playerid, COLOR_WHITE, "HINT: /buygun [name]"); SendClientMessage(playerid, COLOR_WHITE, "Available guns: Deagle($15,000) | MP5($5,000) | M4($75,000) | AK47($70,000)"); return 1; } } } return 1; }