18.12.2011, 11:57
These at the top
This after they register
Those two will be how we'll be calling for the next step.
Woops replied instead of edited lol
pawn Код:
new TUT[MAX_PLAYERS], PART1[MAX_PLAYERS], PART2[MAX_PLAYERS], PART3[MAX_PLAYERS];
forward StepTwo(playerid);
forward StepThree(playerid);
pawn Код:
TUT[playerid] = 1;
pawn Код:
public OnPlayerSpawn(playerid)
{
if(TUT[playerid] == 1)
{
//do your camera setting and shit if that's what you're planning on doing...
SendClientMessage(playerid, 0xFF0000AA, "We'll being the tutorial here.");
SendClientMessage(playerid, 0xFF0000AA, "What is RP?");
SetPlayerHealth(playerid, 10000); //lets give them godmode so no one kills em
Part1[playerid] == 1;
}
return 1;
}
public StepTwo(playerid)
{
//set their camera shit and ask the question
SendClientMessage(playerid, 0xFF0000, "What is DM?");
PART2[playerid] = 1;
return 1;
}
public StepThree(playerid)
{
//set their camera shit and ask the question
SendClientMessage(playerid, 0xFF0000, "The next Question");
PART3[playerid] = 1;
return 1;
}
pawn Код:
public OnPlayerText(playerid, text[])
{
if(PART1[playerid] == 1)
{
if(strcmp(text, "roleplay", true, 9) == 0 || strcmp(text, "role play", true, 10) == 0)
{
StepTwo(playerid);
}
else return Kick(playerid);
return 0;
}
if(PART2[playerid] == 1)
{
if(strcmp(text, "deathmatch", true, 11) == 0 || strcmp(text, "death match", true, 12) == 0)
{
StepThree(playerid);
}
else return Kick(playerid);
return 0;
}
return 1;
}