17.12.2011, 16:30
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I'm not going to suggest any functions, but I'd like to suggest some HH protection and anti lag shoot.
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Also, maybe you can make these toggle-able? pawn Code:
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Well, to solve HHers, you can link the player health to the server, not the game, so you can't hack it, just like score. As far as I know, some online games do that. |
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For lag shoot, how about you link players to your screen, for example, when you hit a player on your screen, he will take damage, even though he is not hit on his screen. So, as soon as blood comes out, it adds damage to the player. |
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ToggleLagshoot |
Maybe, you should research a bit before you post a suggestion.