04.10.2008, 01:25
Quote:
Originally Posted by Doktor
I found a (big) bug.
Im not sure if somebody already told you. The streamer works fine for me ( all objects are created and show up/move correctly) BUT if i type /rcon gmx (small serverrestart) and then try to open a gate, i see 2 gates at the same position (one of them is moving as it should, the other one doesnt) I think (but im not sure) that after a small restart (gmx) the "old" object arent destroyed. So all objects are duplicated after ONE gmx. After two gmx's there are 3 Gates (only one of them is moving) and so on... So the Onjects arent destroyed after OnGameModeExit. For example in Einsteins Streamer youll have to use a function in "OnGameModeExit". In Your streamer you just have to use a fuction in "OnPlayerDisconnect". It could be my fault but i checked everything and i think i did it right... Dok |
I just didnt include it, because at the time, i was never using GMX, i always restarted the whole server so..