Saving Player Attached Objects
#1

Okay, So When A Player Spawns He Has A Little Backpack On His Spine, But on relog he loses it, So i want to know how can i save Player attached objects.
I've tried to but i think i failed, Sorry For My Bad Coding LOL, On Player Spawn The Object he was wearing last time gets attached to him again, How?:
pawn Code:
INI_WriteFloat( File, "Object1",PlayerInfo[playerid][pObject1]);
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Messages In This Thread
Saving Player Attached Objects - by BetaLaxx - 16.12.2011, 13:34
Re: Saving Player Attached Objects - by HitterHitman - 01.03.2014, 09:37
Re: Saving Player Attached Objects - by Beckett - 01.03.2014, 09:42
Re: Saving Player Attached Objects - by HitterHitman - 02.03.2014, 07:18
Re: Saving Player Attached Objects - by arlindi - 13.08.2014, 18:55
Re: Saving Player Attached Objects - by fatlirmorina - 07.01.2015, 14:49
Re: Saving Player Attached Objects - by Sid_Alexander - 07.01.2015, 14:54

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