Problem with playerid
#1

I'm trying to make a function that will heal a players vehicle while player is in range of point.

My problem is that it only works for id 0, unless I put it under OnPlayerUpdate which i don't wanna do.

Код:
forward repair(playerid);

public OnGameModeInit()
{
    SetTimer("repair", 2000, true);
}

public repair(playerid)
{
	new Float:x, Float:y, Float:z;
	new vehicleid = GetPlayerVehicleID(playerid);
   	GetPlayerPos(playerid, x, y, z);
   	if(IsPlayerInVehicle(playerid, vehicleid))
        {
	    if(IsPlayerInRangeOfPoint(playerid, 650.0, -1171.4510, -226.3357, 14.1484))
	    {
		SetVehicleHealth(vehicleid, 1000.0);
	    }
	    if(IsPlayerInRangeOfPoint(playerid, 150.0, 1977.5227, -2352.5647, 13.1115))
	    {
		SetVehicleHealth(vehicleid, 1000.0);
	    }
	    if(IsPlayerInRangeOfPoint(playerid, 150.0, 1757.5624, -2536.8030, 13.1132))
	    {
		SetVehicleHealth(vehicleid, 1000.0);
	    }
	    if(IsPlayerInRangeOfPoint(playerid, 150.0, 1972.2734, -2527.6707, 13.1140))
	    {
	        SetVehicleHealth(vehicleid, 1000.0);
	    }
	    if(IsPlayerInRangeOfPoint(playerid, 150.0, 1490.7642, -2510.8005, 13.1258))
	    {
		SetVehicleHealth(vehicleid, 1000.0);
	    }
	    if(IsPlayerInRangeOfPoint(playerid, 100.0, 1724.5593, -2275.1589, 61.8035))
	    {
		SetVehicleHealth(vehicleid, 1000.0);
            }
 	}
	return 1;
}
Can anyone help me out?
Thanks
Reply


Messages In This Thread
Problem with playerid - by [FAT]Klabauter[LST] - 16.12.2011, 04:13
Re: Problem with playerid - by PrawkC - 16.12.2011, 05:12
Re: Problem with playerid - by kizla - 16.12.2011, 05:53
Re: Problem with playerid - by [FAT]Klabauter[LST] - 16.12.2011, 07:04

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