[FilterScript] [FS] ShopSystem - Fully menu-based Vehicle and Ammunation-style Weapons Shop
#1

What is this FilterScript?

It is a menu-based shop with every weapon (apart from some melee and unsynced weapons) and vehicle (well not all the vehicles - just the useful ones)

How does it work?

Loads of menus! (Well around 30 actually)

How can I access it in-game?

/shop, JUMP+SHOOT or one of the subcommands:
  • /c2 (2-door Cars)
  • /c4 (4-door Cars)
  • /c (Fast Cars)
  • /ov (Other Vehicles)
  • /bi (Bikes)
  • /bo (Boats)
  • /p (Planes)
  • /h (Helicopters)
  • /w (Heavy Weapons)
  • /w2 (Light Weapons)
What do you mean by "Ammunation-style"?

Each weapon has a submenu containing a menuitem to buy it and a menuitem to return to the previous menu. Basically this means you can continually buy more of a weapon without having to continually scroll down through the menu before buying it each time.

What happens when you buy a vehicle?

It just appears at your location using CreateVehicle and you are placed inside it.

How can I change the prices and/or items?

Just change them in the AddMenuItems (frontend) and switches (backend).

Is this just some crappy beta version and/or does it crash?

I've only put it through initial testing but I think I've fixed all the major bugs. The only likely bugs are typos in the pricing and names of vehicles.

Where can I download?

Via My website
Via Rapidshare
Via [TX]Winker2k6's Mirror

(all mirrors have the same file, which contains both the .amx and .pwn).
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