15.12.2011, 17:07
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Последний раз редактировалось BigETI; 15.12.2011 в 17:50.
)
Quote:
IMO the '#define FILTERSCRIPT' isnt really needed, never had any problems without using that define. Aslong you dont use OnGameModeInit in a filterscript, everything is fine
Nice tutorial ![]() |
pawn Код:
#define FILTERSCRIPT
Well if you never used this define and just start your gamemode with the filterscripts does not occur any problem but if your FS might to crash or you just unload it and you want to reload it you'll have troubles for the initializer in the includes you use.
If you check ncbs.inc you'll see that I need this definition on top of the script to verify if it's a filterscript or not, because it has to check properly if the another used callbacks exists or not otherwise the filterscripts will run like bullshit.