Class Selection
#5

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Originally Posted by ******
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Actually I have... y_classes USED to work, but then I broke something, I've been working on this recently though to get it back working properly. For future reference you would use:

pawn Код:
Class_DenySelection(playerid);
Class_AllowReselection(false);
SpawnPlayer(playerid);
To entirely remove it. Shame there's no "AllowReselection" per-player, maybe that will get added during this rewrite.
I had completely forgot about the y_classes library. I hope to see the fixed version released soon. Thanks AGAIN, ******.
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Messages In This Thread
Class Selection - by Scenario - 15.12.2011, 02:30
Re: Class Selection - by Ballu Miaa - 15.12.2011, 02:52
Re: Class Selection - by Scenario - 15.12.2011, 02:55
Re: Class Selection - by Scenario - 15.12.2011, 03:20
Re: Class Selection - by Scenario - 15.12.2011, 10:45

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