15.12.2011, 06:45
Thank you!
Ok! So, it will give same results! I tried with Float and Int, bans me with HH both way! :P
Oh, my mystake (bout "uis")!
And timers work perfectly and do what they are supposed to do! Theres nothing wrong with timers! Just go and try it and you will see! :P
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You are seriously one hell of a spammer. 70% of your posts, are posted in old old threads, until you've bumped them, and you say "nice, very nice, thanks, etc..".
On-topic: Very nice job. I think I'm going to be using this. Also.. pawn Code:
), however, instead of Int, try Float.pawn Code:
Very nice, wish I could give you Rep+, but I already did for the NPC creator, and now I have to spread it around first. ![]() |
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I don't understand, you set their position so they fall down, then a second later you save their health and then another second later check their health? why would you even delay the first check?
also like Emmet_ said you're not using the PVar's properly but also you're not using the timers properly either pawn Code:
also also pawn Code:
you're not taking into consideration that players lag. |
And timers work perfectly and do what they are supposed to do! Theres nothing wrong with timers! Just go and try it and you will see! :P



), however, instead of Int, try Float.