15.12.2011, 05:42
There is kinda a more accurate way how to write anticheats. Some months ago I've released an include, which calls callbacks, if the player is changed his/her holding weapons, weapon/ammo per slot, also weapon state, money, health, armour etc.
It could be very usefull at scripting accurate anticheats
It could be very usefull at scripting accurate anticheats