15.12.2011, 00:32 
	
	
	
		You are seriously one hell of a spammer. 70% of your posts, are posted in old old threads, until you've bumped them, and you say "nice, very nice, thanks, etc..".
On-topic:
Very nice job. I think I'm going to be using this.
Also..
I don't think that's going to work properly (you've used GetPlayerHealth 2 times, wtf 
), however, instead of Int, try Float.
And instead of using GetPVarInt, you use GetPVarFloat.
Very nice, wish I could give you Rep+, but I already did for the NPC creator, and now I have to spread it around first.
	
	
	
	
On-topic:
Very nice job. I think I'm going to be using this.
Also..
pawn Code:
new Float:CurrHealth;
GetPlayerHealth(target,CurrHealth);
SetPVarInt(target,"CurrHealth",GetPlayerHealth(target,CurrHealth));
), however, instead of Int, try Float.pawn Code:
new Float:CurrHealth;
GetPlayerHealth(target,CurrHealth);
SetPVarFloat(target,"CurrHealth",CurrHealth);
Very nice, wish I could give you Rep+, but I already did for the NPC creator, and now I have to spread it around first.
	
