OnPlayerSelectedMenuRow not being called
#9

Ok now iv changed the code here is the entire code now, every single reference to this code is here. And still the callback isn't called. Again it shows the menu, i select "testmenu" the menu closes without calling the callback.

pawn Код:
#define _ishop_included

new Menu:TestMenu;

public OnGameModeInit()//inside the GM
{
    TestMenu = CreateMenu("Test Menu", 1, 200.0, 100.0, 150.0, 150.0);
    AddMenuItem(TestMenu, 0, "TestMenu");
    return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)//never gets executed
{
    SendClientMessage(playerid, -1, "OnPlayerSelectedMenuRow called");
    new Menu:mPlayerMenu = GetPlayerMenu(playerid);
   
    if(mPlayerMenu == TestMenu)
    {
        switch(row)
        {
            case 0:
            {
                SendClientMessage(playerid, -1, "OnPlayerSelectedMenuRow Item 0");
                return 1;
            }
        }
    }
   
    return 1;
}

COMMAND:test(playerid, params[])
{
    ShowMenuForPlayer(TestMenu, playerid);
    return 1;
}
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Messages In This Thread
OnPlayerSelectedMenuRow not being called - by iggy1 - 14.12.2011, 11:27
Re: OnPlayerSelectedMenuRow not being called - by suhrab_mujeeb - 14.12.2011, 12:25
Re: OnPlayerSelectedMenuRow not being called - by wildcookie007 - 14.12.2011, 12:27
Re: OnPlayerSelectedMenuRow not being called - by iggy1 - 14.12.2011, 12:28
Re: OnPlayerSelectedMenuRow not being called - by wildcookie007 - 14.12.2011, 12:30
Re: OnPlayerSelectedMenuRow not being called - by suhrab_mujeeb - 14.12.2011, 12:33
Re: OnPlayerSelectedMenuRow not being called - by iggy1 - 14.12.2011, 12:34
Re: OnPlayerSelectedMenuRow not being called - by wildcookie007 - 14.12.2011, 12:44
Re: OnPlayerSelectedMenuRow not being called - by iggy1 - 14.12.2011, 12:57
Re: OnPlayerSelectedMenuRow not being called - by wildcookie007 - 14.12.2011, 13:01

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