Vehicle Owner name??
#1

How to make it like when someone is online the vehicles spawn( in my script) and that there stand: Car owner: "Ownername" Who can make that for me? Or explain it?


Code for cardata:
pawn Код:
House_ReplaceVehicle(HouseID, CarSlot)
{
    // Setup local variables
    new vid, cModel, cPaint, cComponents[14], Float:cx, Float:cy, Float:cz, Float:crot, Col1, Col2, Float:Health, cFuel;
    new panels, doors, lights, tires;

    // Get the data from the already existing vehicle that was parked before
    vid = AHouseData[HouseID][VehicleIDs][CarSlot];
    cModel = AVehicleData[vid][Model];
    cPaint = AVehicleData[vid][PaintJob];
    cFuel = AVehicleData[vid][Fuel];
    for (new i; i < 14; i++)
        cComponents[i] = AVehicleData[vid][Components][i];
    Col1 = AVehicleData[vid][Color1];
    Col2 = AVehicleData[vid][Color2];
    cx = AVehicleData[vid][SpawnX];
    cy = AVehicleData[vid][SpawnY];
    cz = AVehicleData[vid][SpawnZ];
    crot = AVehicleData[vid][SpawnRot];
    GetVehicleHealth(vid, Health);
    GetVehicleDamageStatus(vid, panels, doors, lights, tires);

    // Delete the vehicle and clear the data
    Vehicle_Delete(vid);

    // Create a new vehicle in the same carslot
    vid = House_AddVehicle(HouseID, cModel, cPaint, cComponents, Float:cx, Float:cy, Float:cz, Float:crot, Col1, Col2);
    // Update the fuel of the vehicle to the previous setting
    AVehicleData[vid][Fuel] = cFuel;
    // Update the health to what it was before and update the bodywork
    SetVehicleHealth(vid, Health);
    UpdateVehicleDamageStatus(vid, panels, doors, lights, tires);

    return vid;
}
EDIT and there is a define:

pawn Код:
// Setup a custom type to hold all data about a vehicle
enum TVehicleData
{
    bool:MafiaLoad, // Holds True if the vehicle (or trailer) is carrying a mafia-wanted load
    Fuel, // Holds the amount of fuel for this vehicle
    BelongsToHouse, // Holds the HouseID to which this vehicle belongs
    bool:StaticVehicle, // Holds true if this is a static vehicle
    bool:Owned, // Holds true if the vehicle is owned by somebody
    Owner[24], // Holds the name of the owned of the vehicle
    Model, // Holds the vehicle-model of this vehicle
    PaintJob, // Holds the ID of the paintjob applied to the vehicle
    Components[14], // Holds all Component-ID's for all components on the vehicle
    Color1, // Holds the primary color for this vehicle
    Color2, // Holds the secundairy color for this vehicle
    NeonLeft, // Holds the neon-object on the left side
    NeonRight, // Holds the neon-object on the right side
    Float:SpawnX, // Holds the X-coordinate of the parking spot for this vehicle
    Float:SpawnY, // Holds the Y-coordinate of the parking spot for this vehicle
    Float:SpawnZ, // Holds the Z-coordinate of the parking spot for this vehicle
    Float:SpawnRot, // Holds the rotation of the parking spot for this vehicle
    bool:Clamped // Holds "true" if the vehicle is clamped by an admin
}
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Messages In This Thread
Vehicle Owner name?? - by SomebodyAndMe - 12.12.2011, 18:18
Re: Vehicle Owner name?? - by SomebodyAndMe - 13.12.2011, 05:06
Re: Vehicle Owner name?? - by SomebodyAndMe - 13.12.2011, 13:18
Re: Vehicle Owner name?? - by JamesC - 13.12.2011, 13:38
Re: Vehicle Owner name?? - by SomebodyAndMe - 13.12.2011, 14:06
Re: Vehicle Owner name?? - by SomebodyAndMe - 14.12.2011, 06:43
Re: Vehicle Owner name?? - by suhrab_mujeeb - 14.12.2011, 10:20
Re: Vehicle Owner name?? - by SomebodyAndMe - 18.12.2011, 08:11
Re: Vehicle Owner name?? - by FarSe. - 18.12.2011, 08:33
Re: Vehicle Owner name?? - by SomebodyAndMe - 18.12.2011, 14:34

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