12.12.2011, 17:08
(
Последний раз редактировалось Speed; 12.12.2011 в 18:19.
)
under
add
and for flipping use
pawn Код:
OnPlayerUpdate(...
pawn Код:
new Float:health;
new veh;
veh = GetPlayerVehicleID(playerid);
GetVehicleHealth(veh, health);
if(health < 251)
{
SetVehicleHealth(veh,251);
}
pawn Код:
new currentveh, Float:angle; currentveh = GetPlayerVehicleID(playerid);
GetVehicleZAngle(currentveh, angle);
SetVehicleZAngle(currentveh, angle);