12.12.2011, 08:49
pawn Code:
// Top of the script
new PlayerWorld;
// Under OnGameModeInit
PlayerWorld = 0;
// Under OnPlayerConnect
PlayerWorld++;
// Under OnPlayerDisconnect
PlayerWorld--;
// Under OnPlayerSpawn
SetPlayerVirtualWorld(playerid, PlayerWorld);
Basically the same as MP2 said, I was making it while he posted it.