11.12.2011, 23:38
Quote:
new Float ![]() GetPlayerPos(playerid, playerpos[0], playerpos[1], playerpos[2]); for(new i=0; i<20000; i++) // Not sure what 20000 should be - it needs to be the highest possible object model id { RemoveBuildingForPlayer(playerid, i, playerpos[0], playerpos[1], playerpos[2], 50); // 50 = 50 meters around player } |