dcmd to zcmd convert
#4

Quote:
Originally Posted by grand.Theft.Otto
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Untesed:

EDIT: @PlayHard , you didn't even add sscanf, and it is still using strtok and tmp ...

pawn Code:
CMD:setlaps(playerid,params[])
{
    new laps, string[128];
   
    if(sscanf(params,"d",laps)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /setlaps [amount of laps (min: 1)]");

    if(RaceBuilders[playerid] != 0)
    {
        format(string,128,"Amount of laps set to %d.", laps);
        SendClientMessage(playerid, COLOR_GREEN, string);
        return 1;
    }
    if(RaceAdmin == 1 && IsNotAdmin(playerid)) return 1;
    if(RaceActive == 1 || RaceStart == 1) return SendClientMessage(playerid, COLOR_RED, "Race already in progress!");
    if(LCurrentCheckpoint == 0) return SendClientMessage(playerid, COLOR_YELLOW, "No race loaded.");
   
    Racelaps = laps;
    format(string,128,"Amount of laps set to %d for current race.", Racelaps);
    SendClientMessage(playerid, COLOR_GREEN, string);
    return 1;
}
Yeah, lol.. Excuse me. Still a beginner and I still don't know what's the different between those guys(And what they're for LOL).
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Messages In This Thread
dcmd to zcmd convert - by Jimbo01 - 11.12.2011, 18:00
Re: dcmd to zcmd convert - by PlayHard - 11.12.2011, 18:02
Re: dcmd to zcmd convert - by grand.Theft.Otto - 11.12.2011, 18:05
Re: dcmd to zcmd convert - by PlayHard - 11.12.2011, 18:11
AW: dcmd to zcmd convert - by Jimbo01 - 11.12.2011, 18:27

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