Help me with my Saving system and kills & deaths++
#1

Hello Everyone,

Im Using Dini for my TDM. This is my PlayerInfo Function

Код:
enum pInfo
{
	pKey[256],
	pIP[21],
	pAdmin,
	pBanned,
	pDonateRank,
	pWarns,
	pJail,
	pJailTime,
	pReg,
	pCash,
	pKills,
	pDeaths,
	pGun0,
	pGun1,
	pGun2,
	pGun3,
	pGun4,
	pGun5,
	pGun6,
	pGun7,
	pGun8,
	pGun9,
	pGun10,
	pGun11,
	pGun12,
	pModel,
	pMuted,
	pSpree,
	pLotto,
	pHide,
	pMustLogin,
	pHealth,
	pArmour,
	pIPM,
	pUM,
	pRPM,
	pPPM,
	pUPM
};
new PlayerInfo[MAX_PLAYERS][pInfo];
Can you please tell me how to save all these functions when a person disconnect's the server?? Can anyone make
a public function for these Player variables to be saved in the .ini file of the player created in the server.
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