11.12.2011, 14:50
pawn Код:
stock IsPlayerInRangeOfPoint(playerid,radius,Float:x,Float:y,Float:z)
{
new Float:p[3];
GetPlayerPos(playerid,p[0],p[1],p[2]);
new dist = floatsqroot(floatpower(floatabs(floatsub(p[0],x)),2)+floatpower(floatabs(floatsub(p[1],y)),2)+floatpower(floatabs(floatsub(p[2],z)),2));
if(dist < radius) return 1;
return -1;
}