11.12.2011, 09:28
pawn Код:
// Top of the script
new KillStreak[MAX_PLAYERS];
pawn Код:
// Under OnPlayerConnect and OnPlayerDisconnect unless you can save it
KillStreak[playerid] = 0;
pawn Код:
// Under OnPlayerDeath
KillStreak[killerid]++;
KillStreak[playerid] = 0;
// And now for the kill streak still under OnPlayerDeath
new KillStreakName[MAX_PLAYER_NAME],
str[128];
if(KillStreak[killerid] == 5)
{
GetPlayerName(playerid, KillStreakName, MAX_PLAYER_NAME);
format(str, 128, "Server: {008000}%s [ID: %d] killing spree - 5", KillStreakName, playerid);
GivePlayerMoney(playerid, 500);
SendClientMessageToAll(0xFF0000FF, str);
}
if(KillStreak[killerid] == 10)
{
GetPlayerName(playerid, KillStreakName, MAX_PLAYER_NAME);
format(str, 128, "Server: {008000}%s [ID: %d] killing spree - 10", KillStreakName, playerid);
GivePlayerMoney(playerid, 1000);
SendClientMessageToAll(0xFF0000FF, str);
}
if(KillStreak[killerid] == 15)
{
GetPlayerName(playerid, KillStreakName, MAX_PLAYER_NAME);
format(str, 128, "Server: {008000}%s [ID: %d] killing spree - 15", KillStreakName, playerid);
GivePlayerMoney(playerid, 1500);
SendClientMessageToAll(0xFF0000FF, str);
}
// And so on