11.12.2011, 04:27
Use timers, for example:
Though if it is done from a single gamemode it would be better.
pawn Code:
// Top of your script
forward GameModeChanger();
pawn Code:
// Under OnGameModeInit
SetTimer("GameModeChanger", 1500 * 1000, false);
// SetTimer(function, interval, repeating);
pawn Code:
// Bottom of the script
public GameModeChanger()
{
SendClientMessageToAll(-1, "Map changing don't go anywhere");
SendRconCommand("changemode YOUR_OTHER_GAMEMODER_NAME");
return 1;
}