[Help]0.3d object problems
#7

}
else if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
{
if (IsPlayerInRangeOfPoint(playerid, 15,1806.2712402344, -1134.7036132813, 25.859327316284))
{
if(fbig == 1) { SendClientMessage(playerid, COLOR_GREY, "** Gate is Already Opened"); return 1; }
MoveDynamicObject(fbigate,1806.2705078125,-1134.703125,30.859327316284, 1.5);
SetTimer("GateClose3", 7000, 0);
SendClientMessage(playerid, COLOR_BLUE,"FBI gate is opened and will close in 7 seconds.");

format(string, sizeof(string), "* %s takes his/her remote and opens fbi gate.", sendername);
ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,CO LOR_CHAT5);
fbig = 1;
}
else
{
SendClientMessage(playerid, COLOR_GREY,"* Not near a Gate that you can use.");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY,"* You don't have a remote control.");
return 1;
}
return 1;
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Messages In This Thread
[Help]0.3d object problems - by Pajser - 10.12.2011, 12:32
Re: [Help]0.3d object problems - by Pajser - 10.12.2011, 13:25
Re: [Help]0.3d object problems - by suhrab_mujeeb - 10.12.2011, 14:12
Re: [Help]0.3d object problems - by Pajser - 10.12.2011, 15:18
Re: [Help]0.3d object problems - by Pajser - 10.12.2011, 15:35
Re: [Help]0.3d object problems - by Unte99 - 10.12.2011, 15:47
Re: [Help]0.3d object problems - by Pajser - 10.12.2011, 17:20
Re: [Help]0.3d object problems - by Pajser - 10.12.2011, 20:34
Re: [Help]0.3d object problems - by Phanto90 - 10.12.2011, 20:38
Re: [Help]0.3d object problems - by Pajser - 10.12.2011, 20:52

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